Rust HeatmapInfrared · players
IR live Players44,156 Servers11,640 Warm3,059 Fresh wipes · 3h105 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

[EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C

Online 194.69.160.88:28015 checked 12m ago

monthly wipes moddedcarbonpve
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 3°
Tue 09:00flare: a wipe in that hourThu 07:00
0
7-day average
peak 4
#5,006
rank
top 22%
27d ago
last wipe
monthly schedule
7d 10h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 12m ago

Li2Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Li3Server performance

02040608009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

2
wipe-day peak
players, last three wipes

Coming wipes

7d 10h
Thu 5 Nov, 19:00 UTC
FW
35d 10h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:07 UTC27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+Ивенты
EU · groups of 8+ · monthly · 34 on average
28 / 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay
EU · groups of 30+ · monthly · 31 on average
10 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events
EU · groups of 15+ · monthly · 29 on average
14 / 140
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
EU · groups of 8+ · monthly · 26 on average
9 / 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
EU · no group limit · 1x · monthly · 25 on average
21 / 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]
EU · groups of 8+ · monthly · 17 on average
16 / 75

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?

The average peak across its recent wipes is 2 players. 31 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?

Once a month, with the force wipe, [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C wipes. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 27 days 2 hours ago. Its tags state a wipe each month.

Population

How busy is [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?

The current population of [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C is 0, against 100 slots. A seven-day average of 0 players, with a peak of 4. Look at 16:00 UTC for the last 48 hours: that hour averaged 2 players.

How does [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C rank against other Rust servers?

The top 22% of ranked servers includes [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C, at #5,006 for player hours over the last seven days.

Rules and settings

Which map does [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C run?

The map on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C is procedural, size 3,000 with seed 100, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. You play on a map named Custom Map.

What are the rules and settings on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?

A gather rate is not given in the name [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C. The group limit is 8 players, which is the game's default. pve is the game mode, other players cannot be fought. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C run?

The build on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C online, and how reliable is it?

Right now [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C shows as online. About 55 minutes ago is when it last restarted, by its own uptime figure. It was up 152 of 168 hours across the last 7 full days, or 90% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C located?

The name of [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C points to Europe and the region code is uk1, but no region tag is published. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 194.69.160.88:28015.

Does [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C run smoothly?

Average server fps over the last 48 hours was 59; it never dropped below 33. Buildings, deployables and the rest of the world came to as much as 89,864 entities. At its peak it held 4,841 MB of memory. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?

These Rust Heatmap lists include [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C: EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C mean?

gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): Slot count: 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $ruk1 (Region code): This one carries the region code uk1; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^p (PvE): No player fighting here: the world is the danger; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Carbon provides the plugin framework here are the tags [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Who runs [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?

The joinmyga.me hostname published by [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C also appears on 18 other servers we track. The same operator most likely runs them.

How to join

How do I join [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?

Enter client.connect 194.69.160.88:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$ruk1,v2635,^z,^y,^p,^m,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players Slot count: 100.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$ruk1
Region code This one carries the region code uk1.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.