Rust HeatmapInfrared · players
IR live Players86,772 Servers11,856 Warm3,806 Fresh wipes · 3h363 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 23° now Linear · 0–200° · slots

1[PvE]Тульский|Русский|Classic+Ивенты

Online 80.242.59.122:35200 checked 15m ago

monthly wipes vanillamoddedoxidepve
Sp1 · players now 23/ 200
12% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 59°
Tue 16:00flare: a wipe in that hourThu 13:00
34
7-day average
peak 96
#503
rank
top 2%
22d ago
last wipe
monthly schedule
7d 3h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 15m ago

Li2Players

AveragePeak
02040608016:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Li3Server performance

02040608016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

3.1 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
115
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 11.5

Coming wipes

7d 3h
Thu 5 Nov, 19:00 UTC
FW
35d 3h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Mon 26 OctTue 6 OctSat 3 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 59, 33 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 08:48 UTC3d ago 59 – running 22
Tue 6 Oct, 16:55 UTC22d ago 157 halved by day 14 19.7 days 51
Sat 3 Oct, 15:13 UTC26d ago 130 held half 3.1 days 96
Fri 2 Oct, 15:47 UTC26d ago 130 – 1 days 61
Fri 2 Oct, 05:28 UTC27d ago 130 – 0.4 days 6
Fri 18 Sep, 07:44 UTC41d ago 139 halved by day 9 13.9 days 11

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] Relic Europe | No Killing | No Raiding | No Decay
EU · groups of 30+ · monthly · 31 on average
31 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events
EU · groups of 15+ · monthly · 29 on average
27 / 140
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
EU · groups of 8+ · monthly · 25 on average
25 / 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
EU · no group limit · 1x · monthly · 25 on average
29 / 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]
EU · groups of 8+ · monthly · 17 on average
21 / 75
[EU] RustEZ Survival PvE | No Decay | No Raiding | No Killing
EU · groups of 8+ · monthly · 15 on average
16 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on 1[PvE]Тульский|Русский|Classic+Ивенты?

Its recent wipes drew an average peak of 115 players. The crowd on the latest wipe reached its peak 33 hours in. Half the peak was held until the next wipe in 33% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 11.5.

What is the wipe schedule on 1[PvE]Тульский|Русский|Classic+Ивенты?

Once a month, with the force wipe, 1[PvE]Тульский|Русский|Classic+Ивенты wipes. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 22 days 21 hours ago the server made the world it is on now. Its tags state a wipe each month.

Player counts

How busy is 1[PvE]Тульский|Русский|Classic+Ивенты?

Of 200 slots on 1[PvE]Тульский|Русский|Classic+Ивенты, 23 are in use right now. Averaged over the past week: 34 players, peaking at 96. Look at 17:00 UTC for the last 48 hours: that hour averaged 54 players.

How does 1[PvE]Тульский|Русский|Classic+Ивенты rank against other Rust servers?

Ranked #503 on seven-day player hours, 1[PvE]Тульский|Русский|Classic+Ивенты is in the top 2% of all ranked servers.

Settings and rules

Which map does 1[PvE]Тульский|Русский|Classic+Ивенты run?

A procedural map of size 4,250 with seed 1019609510, generated by the game, runs on 1[PvE]Тульский|Русский|Classic+Ивенты. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on 1[PvE]Тульский|Русский|Classic+Ивенты?

A gather rate is not given in the name 1[PvE]Тульский|Русский|Classic+Ивенты. 8 players is the default group size, and that is the limit here. pve is the game mode, other players cannot be fought. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does 1[PvE]Тульский|Русский|Classic+Ивенты run?

Rust network protocol 2635 and build 168909 is the build 1[PvE]Тульский|Русский|Classic+Ивенты runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is 1[PvE]Тульский|Русский|Classic+Ивенты online, and how reliable is it?

Online now: 1[PvE]Тульский|Русский|Classic+Ивенты. About 9 hours ago is when it last restarted, by its own uptime figure. 166 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.

Where is 1[PvE]Тульский|Русский|Classic+Ивенты located?

The name of 1[PvE]Тульский|Русский|Classic+Ивенты points to Europe, though no region tag is published. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 80.242.59.122:35200.

Does 1[PvE]Тульский|Русский|Classic+Ивенты run smoothly?

Average server fps over the last 48 hours was 52; it never dropped below 34. The world held as many as 337,567 entities, buildings and deployables included. At its peak it held 7,831 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include 1[PvE]Тульский|Русский|Classic+Ивенты?

These Rust Heatmap lists include 1[PvE]Тульский|Русский|Classic+Ивенты: EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 25+ on average.

What do the server tags on 1[PvE]Тульский|Русский|Classic+Ивенты mean?

gmvanilla (Game mode): The vanilla survival game; mp200 (Max players): Slot count: 200; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags 1[PvE]Тульский|Русский|Classic+Ивенты publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join 1[PvE]Тульский|Русский|Classic+Ивенты?

Enter client.connect 80.242.59.122:35200 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://trg.gamestores.app/.

KeyServer tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^v,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival game.
mp200
Max players Slot count: 200.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.