[PvE] Relic Europe | No Killing | No Raiding | No Decay
Online EU 64.40.9.219:28017 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 2% of all ranked servers, top 8% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 9d 3h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 74, 2 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:24 UTC4d ago | 74° | – | running | 28 |
| Thu 1 Oct, 18:18 UTC FW25d ago | 64° | held half | 21 days | 13 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on [PvE] Relic Europe | No Killing | No Raiding | No Decay?
Its recent wipes drew an average peak of 69 players. 2 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on [PvE] Relic Europe | No Killing | No Raiding | No Decay?
A single monthly wipe, the force wipe, is all [PvE] Relic Europe | No Killing | No Raiding | No Decay runs. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world it runs now dates from 4 days 21 hours ago. The tags list one wipe a month.
Population
How busy is [PvE] Relic Europe | No Killing | No Raiding | No Decay?
Of 200 slots on [PvE] Relic Europe | No Killing | No Raiding | No Decay, 29 are in use right now. A seven-day average of 30 players, with a peak of 74. Its busiest point in the last 48 hours was 19:00 UTC, averaging 52 players.
How does [PvE] Relic Europe | No Killing | No Raiding | No Decay rank against other Rust servers?
Top 2% of ranked servers and #249 in Europe: that is [PvE] Relic Europe | No Killing | No Raiding | No Decay at #504 for player hours over seven days.
Rules and settings
Which map does [PvE] Relic Europe | No Killing | No Raiding | No Decay run?
The map on [PvE] Relic Europe | No Killing | No Raiding | No Decay is procedural, size 4,500 with seed 1994412, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on [PvE] Relic Europe | No Killing | No Raiding | No Decay?
A gather rate is not given in the name [PvE] Relic Europe | No Killing | No Raiding | No Decay. A maximum of 30 players is allowed per group. The server runs roleplay, roleplay rules, jobs and towns. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does [PvE] Relic Europe | No Killing | No Raiding | No Decay run?
Rust network protocol 2635 and build 168909 is the build [PvE] Relic Europe | No Killing | No Raiding | No Decay runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is [PvE] Relic Europe | No Killing | No Raiding | No Decay online, and how reliable is it?
Online now: [PvE] Relic Europe | No Killing | No Raiding | No Decay. About 32 hours ago is when it last restarted, by its own uptime figure. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 13 September 2026.
Where is [PvE] Relic Europe | No Killing | No Raiding | No Decay located?
In Europe, [PvE] Relic Europe | No Killing | No Raiding | No Decay lists itself with the EU tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 64.40.9.219:28017 is its address.
Does [PvE] Relic Europe | No Killing | No Raiding | No Decay run smoothly?
It averaged 72 server fps over the last 48 hours, with a low of 37. The world held as many as 193,369 entities, buildings and deployables included. Memory use reached 8,903 MB at most. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include [PvE] Relic Europe | No Killing | No Raiding | No Decay?
These Rust Heatmap lists include [PvE] Relic Europe | No Killing | No Raiding | No Decay: Rust roleplay servers, EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Players now: At least 10; Average players: 25+ on average.
What do the server tags on [PvE] Relic Europe | No Killing | No Raiding | No Decay mean?
These are the tags [PvE] Relic Europe | No Killing | No Raiding | No Decay publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp200 (Max players): The slot count is 200; ts30 (Group limit): A team holds no more than 30; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^r (Roleplay): Roleplay is the purpose of this server; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EU (Europe): The server browser lists it under Europe. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Who runs [PvE] Relic Europe | No Killing | No Raiding | No Decay?
3 other servers we track publish a relicpve.com hostname too, so one operator most likely runs them all with [PvE] Relic Europe | No Killing | No Raiding | No Decay.
Connect
How do I join [PvE] Relic Europe | No Killing | No Raiding | No Decay?
Press F1 in Rust to open the console, then enter client.connect 64.40.9.219:28017. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://relicpve.com.
