[PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing
Offline NA 66.51.99.119:28027 checked 28d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 45% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 5 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 18:28 UTC35d ago | 9° | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
At their busiest, its recent wipes averaged 9 players. The crowd on the latest wipe reached its peak 5 hours in.
What is the wipe schedule on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
Once a month, with the force wipe, [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 56 days 1 hours ago. Its tags state a wipe each month.
Population
How busy is [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
[PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing went quiet 28 days 1 hours ago and is offline right now.
How does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing rank against other Rust servers?
On player hours over the last seven days, [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing is #10,676 globally (top 45%) and #1,371 in North America.
Rules and settings
Which map does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing run?
A procedural map of size 4,000 with seed 1337, generated by the game, runs on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing. From this page you can view the map on RustMaps, since the same size and seed give the same map. The name of the map is: Custom Map.
What are the rules and settings on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
No gather rate appears in the name [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing. 30 players is the cap for groups. roleplay is the game mode, roleplay rules, jobs and towns. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing run?
Rust network protocol 2633 and build 165217 is the build [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing online, and how reliable is it?
[PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing is down just now; the last sighting was 28 days 1 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.
Where is [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing located?
With its NA tag, [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing lists itself in North America. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 66.51.99.119:28027.
Lists and filters
Which Rust Heatmap lists and filters include [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
These Rust Heatmap lists include [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing: Rust roleplay servers, Rust servers with zombies in the name, Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap. Filtering the list by Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly brings it up.
What do the server tags on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing mean?
The game's server browser reads the tags [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing publishes: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): The slot count is 100; ts30 (Group limit): The team limit is 30; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): Build 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^r (Roleplay): This server runs roleplay; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; NA (North America): In the server browser it sits under North America. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Who runs [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
The relicpve.com hostname published by [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing also appears on 3 other servers we track. The same operator most likely runs them.
How to join
How do I join [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
Enter client.connect 66.51.99.119:28027 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://relicpve.com.
