Rust HeatmapInfrared · players
IR live Players48,102 Servers11,673 Warm3,006 Fresh wipes · 3h99 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 14° now Linear · 0–200° · slots

US | For all Mankind PVE | No Raiding/Killing/Stealing

Online NA 104.143.3.215:28049 checked 14m ago

monthly wipes vanillamoddedoxidepve
Sp1 · players now 14/ 200
7% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 21°
Wed 03:00flare: a wipe in that hourFri 01:00
12
7-day average
peak 30
#886
rank
top 4% · #136 in NA
28d ago
last wipe
monthly schedule
6d 16h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 14m ago

Li2Players

AveragePeak
01020304003:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Li3Server performance

01020304003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 4% of all ranked servers, top 7% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

29
wipe-day peak
players, last three wipes

Coming wipes

6d 16h
Thu 5 Nov, 19:00 UTC
FW
34d 16h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 29, 3 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:11 UTC FW28d ago 29 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 48 on average
56 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 38 on average
104 / 125
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 37 on average
37 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 33 on average
39 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
NA · groups of 20+ · monthly · 24 on average
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RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!
NA · groups of 8+ · monthly · 11 on average
9 / 420

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on US | For all Mankind PVE | No Raiding/Killing/Stealing?

Its recent wipes drew an average peak of 29 players. 3 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on US | For all Mankind PVE | No Raiding/Killing/Stealing?

The only wipe on US | For all Mankind PVE | No Raiding/Killing/Stealing is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 28 days 8 hours ago. The tags list one wipe a month.

Player counts

How busy is US | For all Mankind PVE | No Raiding/Killing/Stealing?

US | For all Mankind PVE | No Raiding/Killing/Stealing currently has 14 of its 200 slots filled. The average across the last seven days is 12 players; the peak reached 30. Its busiest point in the last 48 hours was 00:00 UTC, averaging 18 players.

How does US | For all Mankind PVE | No Raiding/Killing/Stealing rank against other Rust servers?

On player hours over the last seven days, US | For all Mankind PVE | No Raiding/Killing/Stealing is #886 globally (top 4%) and #136 in North America.

Settings and rules

Which map does US | For all Mankind PVE | No Raiding/Killing/Stealing run?

The map on US | For all Mankind PVE | No Raiding/Killing/Stealing is procedural, size 4,250 with seed 1907757397, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on US | For all Mankind PVE | No Raiding/Killing/Stealing?

The name US | For all Mankind PVE | No Raiding/Killing/Stealing does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs pve, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does US | For all Mankind PVE | No Raiding/Killing/Stealing run?

Rust network protocol 2635 and build 168909 is the build US | For all Mankind PVE | No Raiding/Killing/Stealing runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is US | For all Mankind PVE | No Raiding/Killing/Stealing online, and how reliable is it?

Right now US | For all Mankind PVE | No Raiding/Killing/Stealing shows as online. Its reported uptime dates the last restart to about 9 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is US | For all Mankind PVE | No Raiding/Killing/Stealing located?

The NA tag is how US | For all Mankind PVE | No Raiding/Killing/Stealing lists itself in North America. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 104.143.3.215:28049.

Does US | For all Mankind PVE | No Raiding/Killing/Stealing run smoothly?

The last 48 hours brought an average of 30 server fps and a floor of 26. The world held as many as 184,418 entities, buildings and deployables included. The highest memory use was 5,899 MB. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include US | For all Mankind PVE | No Raiding/Killing/Stealing?

The Rust Heatmap lists that US | For all Mankind PVE | No Raiding/Killing/Stealing fits are: Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap. Filtering the list by Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average brings it up.

What do the server tags on US | For all Mankind PVE | No Raiding/Killing/Stealing mean?

The game's server browser reads the tags US | For all Mankind PVE | No Raiding/Killing/Stealing publishes: gmrust (Game mode): Rust survival, standard rules; mp200 (Max players): The slot count is 200; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; NA (North America): North America is where the server browser puts it. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join US | For all Mankind PVE | No Raiding/Killing/Stealing?

Enter client.connect 104.143.3.215:28049 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://discord.com/invite/NaFYt8JeFF.

KeyServer tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^v,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp200
Max players The slot count is 200.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

NA
North America North America is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.