LinuxGSM
Online 85.199.68.165:28015 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 9d 2h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on LinuxGSM?
Drawn from the force wipe, the next wipe on LinuxGSM is an estimate. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 12 days 21 hours ago the server made the world it is on now. A monthly wipe is what its tags declare.
Player counts
How busy is LinuxGSM?
The current population of LinuxGSM is 0, against 13 slots. A seven-day average of 0 players, with a peak of 1.
How does LinuxGSM rank against other Rust servers?
Ranked #12,802 on seven-day player hours, LinuxGSM is in the top 58% of all ranked servers.
Rules and settings
What are the rules and settings on LinuxGSM?
No gather rate appears in the name LinuxGSM. 8 players is the default group size, and that is the limit here. The server runs primitive, guns are absent; bows, spears and melee are used. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is off.
Server details
Which version of Rust does LinuxGSM run?
Rust network protocol 2634 and build 167781 on Linux is what LinuxGSM runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is LinuxGSM online, and how reliable is it?
The server is up at the moment: LinuxGSM is online. It was up 109 of 168 hours across the last 7 full days, or 65% of the time. Rust Heatmap has had it on record since 14 October 2026.
Where is LinuxGSM located?
No region is published by LinuxGSM. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 85.199.68.165:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include LinuxGSM?
The Rust Heatmap lists that LinuxGSM fits are: Primitive Rust servers and Modded Rust servers, by live population. Filtering the list by Type: Modded; Game mode: Primitive; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks brings it up.
What do the server tags on LinuxGSM mean?
gmprimitive (Game mode): Primitive: bows, spears and melee only, no guns; mp13 (Max players): The slot count is 13; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags LinuxGSM publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join LinuxGSM?
To join by console, open it with F1 in Rust and enter client.connect 85.199.68.165:28015. Or press Launch Rust on this page, which connects you through Steam.