Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 81, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:44 UTC FW27d ago | 81° | – | running | 8 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on [EU] Facepunch 4?
At their busiest, its recent wipes averaged 81 players. 1 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on [EU] Facepunch 4?
A single monthly wipe, the force wipe, is all [EU] Facepunch 4 runs. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 27 days 9 hours ago the server made the world it is on now. A monthly wipe is what its tags declare.
Population
How busy is [EU] Facepunch 4?
Of 350 slots on [EU] Facepunch 4, 4 are in use right now. A seven-day average of 9 players, with a peak of 33. Look at 17:00 UTC for the last 48 hours: that hour averaged 17 players.
How does [EU] Facepunch 4 rank against other Rust servers?
Ranked #993 on seven-day player hours, [EU] Facepunch 4 is in the top 4% of all ranked servers.
Rules and settings
Which map does [EU] Facepunch 4 run?
[EU] Facepunch 4 runs a procedural map of size 4,500 with seed 793956150, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on [EU] Facepunch 4?
No gather rate appears in the name [EU] Facepunch 4. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. It appears in Rust's Official tab in the game. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does [EU] Facepunch 4 run?
The build on [EU] Facepunch 4 is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is [EU] Facepunch 4 online, and how reliable is it?
Online now: [EU] Facepunch 4. The uptime it reports puts the last restart at about 13 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 13 September 2026.
Where is [EU] Facepunch 4 located?
By its name, [EU] Facepunch 4 points to Europe, and it publishes no region tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 79.137.98.8:28015.
Does [EU] Facepunch 4 run smoothly?
The last 48 hours brought an average of 216 server fps and a floor of 183. The world held as many as 133,829 entities, buildings and deployables included. The highest memory use was 6,410 MB. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include [EU] Facepunch 4?
The Rust Heatmap lists that [EU] Facepunch 4 fits are: Rust tutorial servers, EU Rust servers, busiest first, Official Rust servers and Vanilla Rust servers, busiest first. These are the filters that return it on the list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
What do the server tags on [EU] Facepunch 4 mean?
The game's server browser reads the tags [EU] Facepunch 4 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust form; mp350 (Max players): This server has 350 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one. The top of this page also shows the tags for players now, the queue and when the world was made.
Who runs [EU] Facepunch 4?
One operator most likely runs [EU] Facepunch 4 and the 124 other servers we track that publish a playrust.com hostname.
Connect
How do I join [EU] Facepunch 4?
Press F1 in Rust to open the console, then enter client.connect 79.137.98.8:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.
