Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 6% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 40, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW27d ago | 40° | – | running | 6 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on [EU] Facepunch 11?
At their busiest, its recent wipes averaged 40 players. 1 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on [EU] Facepunch 11?
The only wipe on [EU] Facepunch 11 is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 27 days 7 hours ago. The tags list one wipe a month.
Population
How busy is [EU] Facepunch 11?
Of 300 slots on [EU] Facepunch 11, 5 are in use right now. The average across the last seven days is 6 players; the peak reached 19. Its busiest point in the last 48 hours was 18:00 UTC, averaging 11 players.
How does [EU] Facepunch 11 rank against other Rust servers?
Ranked #1,235 on seven-day player hours, [EU] Facepunch 11 is in the top 6% of all ranked servers.
Map and rules
Which map does [EU] Facepunch 11 run?
The map on [EU] Facepunch 11 is procedural, size 4,500 with seed 1120034371, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on [EU] Facepunch 11?
The name [EU] Facepunch 11 does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. You will find it under Official in the game. The server calls itself vanilla, which means: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does [EU] Facepunch 11 run?
Rust network protocol 2635 and build 168909 on Windows is what [EU] Facepunch 11 runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is [EU] Facepunch 11 online, and how reliable is it?
The server is up at the moment: [EU] Facepunch 11 is online. About 11 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.
Where is [EU] Facepunch 11 located?
By its name, [EU] Facepunch 11 points to Europe, and it publishes no region tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 79.137.98.17:28015 is its address.
Does [EU] Facepunch 11 run smoothly?
It averaged 224 server fps over the last 48 hours, with a low of 178. Entities peaked at 126,817, counting buildings, deployables and all the rest of the world. At its peak it held 5,893 MB of memory. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include [EU] Facepunch 11?
Rust tutorial servers, EU Rust servers, busiest first, Official Rust servers and Vanilla Rust servers, busiest first are the Rust Heatmap lists that [EU] Facepunch 11 fits. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
What do the server tags on [EU] Facepunch 11 mean?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, standard rules; mp300 (Max players): This server has 300 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): The Facepunch tutorial is where new players can start on this server; sc2 (Custom tag): This is not a standard Rust tag: a plugin or the owner set it are the tags [EU] Facepunch 11 publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Who runs [EU] Facepunch 11?
One operator most likely runs [EU] Facepunch 11 and the 124 other servers we track that publish a playrust.com hostname.
How to join
How do I join [EU] Facepunch 11?
Press F1 in Rust to open the console, then enter client.connect 79.137.98.17:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.
