Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 6% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 29, 47 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW28d ago | 29° | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on [EU] Facepunch 14?
Its recent wipes drew an average peak of 29 players. 47 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on [EU] Facepunch 14?
The only wipe on [EU] Facepunch 14 is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world it runs now dates from 28 days 9 hours ago. The tags list one wipe a month.
Player counts
How busy is [EU] Facepunch 14?
[EU] Facepunch 14 currently has 1 of its 300 slots filled. A seven-day average of 6 players, with a peak of 18. Look at 20:00 UTC for the last 48 hours: that hour averaged 12 players.
How does [EU] Facepunch 14 rank against other Rust servers?
Player hours over seven days put [EU] Facepunch 14 at #1,251, in the top 6% of ranked servers.
Map and rules
Which map does [EU] Facepunch 14 run?
A procedural map of size 4,500 with seed 159513066, generated by the game, runs on [EU] Facepunch 14. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on [EU] Facepunch 14?
The name [EU] Facepunch 14 does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. It appears in Rust's Official tab in the game. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does [EU] Facepunch 14 run?
Rust network protocol 2635 and build 168909 on Windows is what [EU] Facepunch 14 runs. Steam updates your game for you, and the protocol has to match for you to join.
Is [EU] Facepunch 14 online, and how reliable is it?
Online now: [EU] Facepunch 14. About 14 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 13 September 2026.
Where is [EU] Facepunch 14 located?
No region tag comes from [EU] Facepunch 14, but its name points to Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 79.137.98.160:28020 is its address.
Does [EU] Facepunch 14 run smoothly?
It averaged 220 server fps over the last 48 hours, with a low of 197. Buildings, deployables and the rest of the world came to as much as 133,710 entities. Memory use reached 5,297 MB at most. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include [EU] Facepunch 14?
Rust tutorial servers, EU Rust servers, busiest first, Official Rust servers and Vanilla Rust servers, busiest first are the Rust Heatmap lists that [EU] Facepunch 14 fits. These are the filters that return it on the list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
What do the server tags on [EU] Facepunch 14 mean?
The game's server browser reads the tags [EU] Facepunch 14 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, standard rules; mp300 (Max players): This server has 300 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): The Facepunch tutorial is where new players can start on this server; sc3 (Custom tag): The owner or a plugin set this, which is not a standard Rust tag. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Who runs [EU] Facepunch 14?
One operator most likely runs [EU] Facepunch 14 and the 124 other servers we track that publish a playrust.com hostname.
Connect
How do I join [EU] Facepunch 14?
To join by console, open it with F1 in Rust and enter client.connect 79.137.98.160:28020. Or press Launch Rust on this page, which connects you through Steam.
