Rust HeatmapInfrared · players
IR live Players44,443 Servers11,663 Warm2,920 Fresh wipes · 3h102 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–300° · slots

[EU] Facepunch 14

Online 79.137.98.160:28020 checked 11m ago

official monthly wipes vanilla
Sp1 · players now 1/ 300
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 14°
Wed 04:00flare: a wipe in that hourFri 02:00
6
7-day average
peak 18
#1,251
rank
top 6%
28d ago
last wipe
monthly schedule
6d 15h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 11m ago

Li2Players

AveragePeak
0510152004:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Li3Server performance

010020030040004:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence

29
wipe-day peak
players, last three wipes

Coming wipes

6d 15h
Thu 5 Nov, 19:00 UTC
FW
34d 15h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 29, 47 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW28d ago 29 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 321 on average
77 / 200
Rusty Moose |EU Monthly|
EU · groups of 12+ · monthly · 213 on average
42 / 200
Rustafied.com - EU Long - Large
EU · groups of 16+ · monthly · 124 on average
33 / 100
Magic Rust — Long | Kлaccикa x1 | Pyccкий
EU · groups of 150+ · 1x · monthly · 119 on average
17 / 300
Rusty Moose |EU Small|
EU · groups of 8+ · monthly · 68 on average
19 / 200
MANHUNT | ДЛЯ НОВИЧКОВ | КЛАССИКА | 22.10
EU · groups of 16+ · monthly · 45 on average
9 / 150

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [EU] Facepunch 14?

Its recent wipes drew an average peak of 29 players. 47 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on [EU] Facepunch 14?

The only wipe on [EU] Facepunch 14 is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world it runs now dates from 28 days 9 hours ago. The tags list one wipe a month.

Player counts

How busy is [EU] Facepunch 14?

[EU] Facepunch 14 currently has 1 of its 300 slots filled. A seven-day average of 6 players, with a peak of 18. Look at 20:00 UTC for the last 48 hours: that hour averaged 12 players.

How does [EU] Facepunch 14 rank against other Rust servers?

Player hours over seven days put [EU] Facepunch 14 at #1,251, in the top 6% of ranked servers.

Map and rules

Which map does [EU] Facepunch 14 run?

A procedural map of size 4,500 with seed 159513066, generated by the game, runs on [EU] Facepunch 14. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on [EU] Facepunch 14?

The name [EU] Facepunch 14 does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. It appears in Rust's Official tab in the game. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does [EU] Facepunch 14 run?

Rust network protocol 2635 and build 168909 on Windows is what [EU] Facepunch 14 runs. Steam updates your game for you, and the protocol has to match for you to join.

Is [EU] Facepunch 14 online, and how reliable is it?

Online now: [EU] Facepunch 14. About 14 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 13 September 2026.

Where is [EU] Facepunch 14 located?

No region tag comes from [EU] Facepunch 14, but its name points to Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 79.137.98.160:28020 is its address.

Does [EU] Facepunch 14 run smoothly?

It averaged 220 server fps over the last 48 hours, with a low of 197. Buildings, deployables and the rest of the world came to as much as 133,710 entities. Memory use reached 5,297 MB at most. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include [EU] Facepunch 14?

Rust tutorial servers, EU Rust servers, busiest first, Official Rust servers and Vanilla Rust servers, busiest first are the Rust Heatmap lists that [EU] Facepunch 14 fits. These are the filters that return it on the list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

What do the server tags on [EU] Facepunch 14 mean?

The game's server browser reads the tags [EU] Facepunch 14 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, standard rules; mp300 (Max players): This server has 300 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): The Facepunch tutorial is where new players can start on this server; sc3 (Custom tag): The owner or a plugin set this, which is not a standard Rust tag. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Who runs [EU] Facepunch 14?

One operator most likely runs [EU] Facepunch 14 and the 124 other servers we track that publish a playrust.com hostname.

Connect

How do I join [EU] Facepunch 14?

To join by console, open it with F1 in Rust and enter client.connect 79.137.98.160:28020. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc3,ts8

On Rust Heatmap

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust survival, standard rules.
mp300
Max players This server has 300 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^t
Tutorial on The Facepunch tutorial is where new players can start on this server.

Other

sc3
Custom tag The owner or a plugin set this, which is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.