Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 37, 45 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW27d ago | 37° | – | running | 6 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on [EU] Facepunch 13?
At their busiest, its recent wipes averaged 37 players. 45 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on [EU] Facepunch 13?
A single monthly wipe, the force wipe, is all [EU] Facepunch 13 runs. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 27 days 16 hours ago. Its tags state a wipe each month.
Population
How busy is [EU] Facepunch 13?
The current population of [EU] Facepunch 13 is 3, against 300 slots. The average across the last seven days is 8 players; the peak reached 23. Look at 21:00 UTC for the last 48 hours: that hour averaged 11 players.
How does [EU] Facepunch 13 rank against other Rust servers?
Ranked #1,046 on seven-day player hours, [EU] Facepunch 13 is in the top 5% of all ranked servers.
Rules and settings
Which map does [EU] Facepunch 13 run?
The map on [EU] Facepunch 13 is procedural, size 4,500 with seed 369324925, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on [EU] Facepunch 13?
The name [EU] Facepunch 13 does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. You will find it under Official in the game. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does [EU] Facepunch 13 run?
The build on [EU] Facepunch 13 is Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is [EU] Facepunch 13 online, and how reliable is it?
Right now [EU] Facepunch 13 shows as online. Its reported uptime dates the last restart to about 21 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.
Where is [EU] Facepunch 13 located?
By its name, [EU] Facepunch 13 points to Europe, and it publishes no region tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. 79.137.98.160:28015 is its address.
Does [EU] Facepunch 13 run smoothly?
It averaged 220 server fps over the last 48 hours, with a low of 200. Entities peaked at 132,289, counting buildings, deployables and all the rest of the world. Memory use reached 5,677 MB at most. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include [EU] Facepunch 13?
The Rust Heatmap lists that [EU] Facepunch 13 fits are: Rust tutorial servers, EU Rust servers, busiest first, Official Rust servers and Vanilla Rust servers, busiest first. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
What do the server tags on [EU] Facepunch 13 mean?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust form; mp300 (Max players): Slot count: 300; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): The Facepunch tutorial is where new players can start on this server; sc2 (Custom tag): The owner or a plugin set this, which is not a standard Rust tag are the tags [EU] Facepunch 13 publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Who runs [EU] Facepunch 13?
One operator most likely runs [EU] Facepunch 13 and the 124 other servers we track that publish a playrust.com hostname.
Connect
How do I join [EU] Facepunch 13?
Press F1 in Rust to open the console, then enter client.connect 79.137.98.160:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.
