Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 3% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 9d 2h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 298, 2 hours in, with 73 in the queue.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW25d ago | 298°+73 queue | – | running | 44 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on [EA] Facepunch 2?
The average peak across its recent wipes is 298 players. 2 hours after the latest wipe the crowd peaked, and 73 more were queued.
What is the wipe schedule on [EA] Facepunch 2?
A single monthly wipe, the force wipe, is all [EA] Facepunch 2 runs. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 25 days 22 hours ago the server made the world it is on now. A monthly wipe is what its tags declare.
Player counts
How busy is [EA] Facepunch 2?
Of 300 slots on [EA] Facepunch 2, 22 are in use right now. A seven-day average of 25 players, with a peak of 51. Look at 10:00 UTC for the last 48 hours: that hour averaged 39 players.
How does [EA] Facepunch 2 rank against other Rust servers?
The top 3% of ranked servers includes [EA] Facepunch 2, at #583 for player hours over the last seven days.
Map and rules
Which map does [EA] Facepunch 2 run?
A procedural map of size 4,500 with seed 334048073, generated by the game, runs on [EA] Facepunch 2. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on [EA] Facepunch 2?
A gather rate is not given in the name [EA] Facepunch 2. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. You will find it under Official in the game. Vanilla is the server's own description: unchanged rates, kits and rules: the game in Facepunch's own form. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does [EA] Facepunch 2 run?
Rust network protocol 2635 and build 168909 on Windows is what [EA] Facepunch 2 runs. To join, your game must match the protocol; Steam handles the update.
Is [EA] Facepunch 2 online, and how reliable is it?
The server is up at the moment: [EA] Facepunch 2 is online. Its reported uptime dates the last restart to about 10 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 13 September 2026.
Where is [EA] Facepunch 2 located?
A region is not published for [EA] Facepunch 2. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 103.194.164.43:28015.
Does [EA] Facepunch 2 run smoothly?
Average server fps over the last 48 hours was 153; it never dropped below 118. The world held as many as 183,187 entities, buildings and deployables included. At its peak it held 7,104 MB of memory. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include [EA] Facepunch 2?
These Rust Heatmap lists include [EA] Facepunch 2: Rust tutorial servers, Official Rust servers and Vanilla Rust servers, busiest first. Filtering the list by Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only brings it up.
What do the server tags on [EA] Facepunch 2 mean?
The game's server browser reads the tags [EA] Facepunch 2 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust form; mp300 (Max players): This server has 300 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc3 (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Who runs [EA] Facepunch 2?
The playrust.com hostname published by [EA] Facepunch 2 also appears on 124 other servers we track. The same operator most likely runs them.
Connect
How do I join [EA] Facepunch 2?
Press F1 in Rust to open the console, then enter client.connect 103.194.164.43:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.
