Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 63, 2 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW27d ago | 63° | – | running | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on [EU] Facepunch 8?
At their busiest, its recent wipes averaged 63 players. The crowd on the latest wipe reached its peak 2 hours in.
What is the wipe schedule on [EU] Facepunch 8?
Once a month, with the force wipe, [EU] Facepunch 8 wipes. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world it runs now dates from 27 days 16 hours ago. Its tags state a wipe each month.
Population
How busy is [EU] Facepunch 8?
The current population of [EU] Facepunch 8 is 6, against 350 slots. Averaged over the past week: 9 players, peaking at 23. Its busiest point in the last 48 hours was 17:00 UTC, averaging 19 players.
How does [EU] Facepunch 8 rank against other Rust servers?
Ranked #982 on seven-day player hours, [EU] Facepunch 8 is in the top 4% of all ranked servers.
Map and rules
Which map does [EU] Facepunch 8 run?
The map on [EU] Facepunch 8 is procedural, size 4,500 with seed 1376277816, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on [EU] Facepunch 8?
No gather rate appears in the name [EU] Facepunch 8. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. It appears in Rust's Official tab in the game. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does [EU] Facepunch 8 run?
Rust network protocol 2635 and build 168909 is the build [EU] Facepunch 8 runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is [EU] Facepunch 8 online, and how reliable is it?
The server is up at the moment: [EU] Facepunch 8 is online. Its reported uptime dates the last restart to about 20 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 13 September 2026.
Where is [EU] Facepunch 8 located?
By its name, [EU] Facepunch 8 points to Europe, and it publishes no region tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 79.137.98.10:28015.
Does [EU] Facepunch 8 run smoothly?
Average server fps over the last 48 hours was 219; it never dropped below 200. Buildings, deployables and the rest of the world came to as much as 136,980 entities. At its peak it held 6,093 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include [EU] Facepunch 8?
The Rust Heatmap lists that [EU] Facepunch 8 fits are: Rust tutorial servers, EU Rust servers, busiest first, Official Rust servers and Vanilla Rust servers, busiest first. These are the filters that return it on the list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
What do the server tags on [EU] Facepunch 8 mean?
The game's server browser reads the tags [EU] Facepunch 8 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, standard rules; mp350 (Max players): Slot count: 350; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): New players have Facepunch's tutorial to start with; sc2 (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Who runs [EU] Facepunch 8?
124 other servers we track publish a playrust.com hostname too, so one operator most likely runs them all with [EU] Facepunch 8.
Connect
How do I join [EU] Facepunch 8?
Enter client.connect 79.137.98.10:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.
