Luke's PvE Rust
Offline 76.118.19.92:28015 checked 37d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 17 Sep, 00:13 UTC42d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Luke's PvE Rust?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on Luke's PvE Rust?
Luke's PvE Rust has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 42 days ago.
Population
How busy is Luke's PvE Rust?
Last seen 37 days ago, Luke's PvE Rust is offline at the moment.
How does Luke's PvE Rust rank against other Rust servers?
The top 61% of ranked servers includes Luke's PvE Rust, at #14,130 for player hours over the last seven days.
Map and rules
Which map does Luke's PvE Rust run?
Luke's PvE Rust runs a procedural map, which the game generates.
What are the rules and settings on Luke's PvE Rust?
The name Luke's PvE Rust does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs primitive, melee, bows and spears instead of guns. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Luke's PvE Rust run?
Rust network protocol 2633 and build 163207 is the build Luke's PvE Rust runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Luke's PvE Rust online, and how reliable is it?
Offline at the moment: Luke's PvE Rust was last seen 37 days ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.
Where is Luke's PvE Rust located?
Nothing about a region comes from Luke's PvE Rust. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 76.118.19.92:28015.
Tags
Which Rust Heatmap lists and filters include Luke's PvE Rust?
These Rust Heatmap lists include Luke's PvE Rust: Primitive Rust servers and Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Luke's PvE Rust mean?
gmprimitive (Game mode): Bows, spears and melee, with no guns: primitive; mp4 (Max players): The slot count is 4; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163207 (Build): The game build here is 163207; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags Luke's PvE Rust publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Luke's PvE Rust?
Press F1 in Rust to open the console, then enter client.connect 76.118.19.92:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.