Rust HeatmapInfrared · players
IR live Players43,407 Servers11,664 Warm3,022 Fresh wipes · 3h89 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–150° · slots

10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt

Online NA 74.91.115.89:41215 checked 12m ago

2x biweekly wipes moddedoxide
Sp1 · players now 0/ 150
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Mon 03:00flare: a wipe in that hourWed 00:00
1
7-day average
peak 3
#3,014
rank
top 14% · #489 in NA
12d ago
last wipe
biweekly schedule
1d 16h
next wipe
Thu 29 Oct, 19:01 UTC
UTC checked 12m ago

Li2Players

AveragePeak
00.511.5203:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Li3Server performance

05010015020003:0012:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 14% of all ranked servers, top 26% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 19:01 UTC, in 1d 16h. Every other Thursday at 19:01 UTC · medium confidence

14 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
5
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

Coming wipes

1d 16h
Thu 29 Oct, 19:01 UTC
8d 16h
Thu 5 Nov, 19:00 UTC
FW
15d 16h
Thu 12 Nov, 19:01 UTC
29d 16h
Thu 26 Nov, 19:01 UTC
36d 16h
Thu 3 Dec, 19:00 UTC
FW
43d 16h
Thu 10 Dec, 19:01 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 24 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 25 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:01 UTC12d ago 4 – running 0
Thu 1 Oct, 18:03 UTC FW26d ago 3 halved by day 2 14 days 1
Thu 24 Sep, 19:01 UTC33d ago 7 halved by day 3 7 days 0
Thu 17 Sep, 19:02 UTC40d ago 6 halved by day 4 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - US 2X Medium | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · biweekly · 15 on average
9 / 100
(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP
NA · groups of 8+ · 2x · biweekly · 2 on average
0 / 100
[US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8
NA · groups of 8+ · 2x · biweekly · 2 on average
2 / 75
TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly
NA · groups of 8+ · 2x · biweekly · 1 on average
1 / 100
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 348 on average
198 / 250
US Limitless 2x Monthly Main | No BP Wipes | x2
NA · groups of 12+ · 2x · monthly · 136 on average
193 / 215

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt?

At their busiest, its recent wipes averaged 5 players. 25 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 3 it was below half in the wipes that did not hold.

What is the wipe schedule on 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt?

Wipes on 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt follow this rhythm: every other Thursday at 19:01 UTC. Due on Thursday 29 October at 19:01 UTC: the next wipe. The world it runs now dates from 12 days 7 hours ago. Its tags state a wipe every two weeks.

Population

How busy is 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt?

Of 150 slots on 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt, 0 are in use right now. Averaged over the past week: 1 players, peaking at 3. Its busiest point in the last 48 hours was 04:00 UTC, averaging 2 players.

How does 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt rank against other Rust servers?

Seven-day player hours place 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt at #3,014, in the top 14% of ranked servers; within North America it is #489.

Settings and rules

Which map does 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt run?

A procedural map of size 4,000 with seed 20247, generated by the game, runs on 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt?

According to its name, 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt has a 2x gather rate. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt run?

Rust network protocol 2635 and build 168909 on Windows is what 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt runs. Steam updates your game for you, and the protocol has to match for you to join.

Is 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt online, and how reliable is it?

Right now 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt shows as online. Its reported uptime dates the last restart to about 20 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. It first appears in Rust Heatmap records on 13 September 2026.

Where is 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt located?

In North America, 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt lists itself with the NA tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 74.91.115.89:41215.

Does 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt run smoothly?

Average server fps over the last 48 hours was 115; it never dropped below 97. Buildings, deployables and the rest of the world came to as much as 97,596 entities. Memory use reached 3,445 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt?

The Rust Heatmap lists that 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt fits are: 2x Rust servers, Modded Rust servers, by live population and North America server heatmap. Filtering the list by Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x brings it up.

What do the server tags on 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt mean?

These are the tags 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp150 (Max players): Slot count: 150; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks the server wipes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; NA (North America): In the server browser it sits under North America. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt?

Enter client.connect 74.91.115.89:41215 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://www.isrusty.net/.

KeyServer tags

what each one means

Published as mp150,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp150
Max players Slot count: 150.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.