10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt
Online NA 74.91.115.89:41215 checked 12m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 14% of all ranked servers, top 26% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 19:01 UTC, in 1d 16h. Every other Thursday at 19:01 UTC · medium confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 25 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 19:01 UTC12d ago | 4° | – | running | 0 |
| Thu 1 Oct, 18:03 UTC FW26d ago | 3° | halved by day 2 | 14 days | 1 |
| Thu 24 Sep, 19:01 UTC33d ago | 7° | halved by day 3 | 7 days | 0 |
| Thu 17 Sep, 19:02 UTC40d ago | 6° | halved by day 4 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt?
At their busiest, its recent wipes averaged 5 players. 25 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 3 it was below half in the wipes that did not hold.
What is the wipe schedule on 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt?
Wipes on 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt follow this rhythm: every other Thursday at 19:01 UTC. Due on Thursday 29 October at 19:01 UTC: the next wipe. The world it runs now dates from 12 days 7 hours ago. Its tags state a wipe every two weeks.
Population
How busy is 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt?
Of 150 slots on 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt, 0 are in use right now. Averaged over the past week: 1 players, peaking at 3. Its busiest point in the last 48 hours was 04:00 UTC, averaging 2 players.
How does 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt rank against other Rust servers?
Seven-day player hours place 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt at #3,014, in the top 14% of ranked servers; within North America it is #489.
Settings and rules
Which map does 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt run?
A procedural map of size 4,000 with seed 20247, generated by the game, runs on 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt?
According to its name, 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt has a 2x gather rate. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt run?
Rust network protocol 2635 and build 168909 on Windows is what 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt runs. Steam updates your game for you, and the protocol has to match for you to join.
Is 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt online, and how reliable is it?
Right now 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt shows as online. Its reported uptime dates the last restart to about 20 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. It first appears in Rust Heatmap records on 13 September 2026.
Where is 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt located?
In North America, 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt lists itself with the NA tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 74.91.115.89:41215.
Does 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt run smoothly?
Average server fps over the last 48 hours was 115; it never dropped below 97. Buildings, deployables and the rest of the world came to as much as 97,596 entities. Memory use reached 3,445 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt?
The Rust Heatmap lists that 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt fits are: 2x Rust servers, Modded Rust servers, by live population and North America server heatmap. Filtering the list by Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x brings it up.
What do the server tags on 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt mean?
These are the tags 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp150 (Max players): Slot count: 150; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks the server wipes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; NA (North America): In the server browser it sits under North America. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt?
Enter client.connect 74.91.115.89:41215 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://www.isrusty.net/.