Rust HeatmapInfrared · players
IR live Players92,452 Servers11,842 Warm3,987 Fresh wipes · 3h170 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 3° now Linear · 0–75° · slots

[US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8

Online NA 66.51.96.51:28000 checked 8m ago

2x biweekly wipes vanillamoddedoxide
Sp1 · players now 3/ 75
4% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 11°
Sun 17:00flare: a wipe in that hourTue 15:00
2
7-day average
peak 13
#2,098
rank
top 10% · #328 in NA
3d ago
last wipe
biweekly schedule
9d 2h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 8m ago

Li2Players

AveragePeak
0510152017:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Li3Server performance

02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k17 Oct19 Oct21 Oct23 Oct25 Oct27 Oct

Top 10% of all ranked servers, top 18% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 9d 2h. The force wipe · high confidence

1.2 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
7
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

9d 2h
Thu 5 Nov, 19:00 UTC
FW
10d 8h
Sat 7 Nov, 00:41 UTC
24d 8h
Sat 21 Nov, 00:41 UTC
37d 2h
Thu 3 Dec, 19:00 UTC
FW
38d 8h
Sat 5 Dec, 00:41 UTC

The first 48 hours of its last wipes

Sat 24 OctThu 22 OctMon 19 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 27 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 00:41 UTC3d ago 13 – running 2
Thu 22 Oct, 20:00 UTC4d ago 4 – 1.2 days 1
Mon 19 Oct, 01:03 UTC8d ago 4 held half 3.8 days 2
Sat 17 Oct, 20:17 UTC9d ago 4 – 1.2 days 1
Sat 17 Oct, 01:37 UTC10d ago 4 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - US 2X Medium | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · biweekly · 18 on average
7 / 100
(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP
NA · groups of 8+ · 2x · biweekly · 2 on average
2 / 100
TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly
NA · groups of 8+ · 2x · biweekly · 1 on average
0 / 100
10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt
NA · groups of 8+ · 2x · biweekly · 1 on average
0 / 150
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 337 on average
186 / 200
US Limitless 2x Monthly Main | No BP Wipes | x2
NA · groups of 12+ · 2x · monthly · 130 on average
81 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8?

At their busiest, its recent wipes averaged 7 players. The crowd on the latest wipe reached its peak 27 hours in. Above half the peak until the next wipe: that held in 100% of its recent wipes.

What is the wipe schedule on [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8?

Too few wipes are recorded on [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8 to confirm its schedule; the tag is what the prediction follows. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world it runs now dates from 3 days 15 hours ago. Its tags state a wipe every two weeks.

Population

How busy is [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8?

The current population of [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8 is 3, against 75 slots. Averaged over the past week: 2 players, peaking at 13. Look at 01:00 UTC for the last 48 hours: that hour averaged 10 players.

How does [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8 rank against other Rust servers?

On player hours over the last seven days, [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8 is #2,098 globally (top 10%) and #328 in North America.

Rules and settings

Which map does [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8 run?

[US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8 runs a procedural map of size 4,200 with seed 1091, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8?

[US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8's name indicates a gather rate of 2x. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. Vanilla is the server's own description: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8 run?

Rust network protocol 2635 and build 168909 on Linux is what [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8 runs. To join, your game must match the protocol; Steam handles the update.

Is [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8 online, and how reliable is it?

Online now: [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8. Its reported uptime dates the last restart to about 15 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 17 October 2026.

Where is [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8 located?

With its NA tag, [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8 lists itself in North America. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 66.51.96.51:28000 is its address.

Does [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8 run smoothly?

The last 48 hours brought an average of 60 server fps and a floor of 53. The world held as many as 128,236 entities, buildings and deployables included. Memory use reached 4,091 MB at most. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8?

2x Rust servers, Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8 fits. These are the filters that return it on the list: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.

What do the server tags on [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8 mean?

gmrust (Game mode): Survival in the standard Rust form; mp75 (Max players): Slot count: 75; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): The wipe interval is two weeks; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; NA (North America): In the server browser it sits under North America are the tags [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8 publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join [US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8?

Press F1 in Rust to open the console, then enter client.connect 66.51.96.51:28000. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://discord.com/invite/qCGCPsAZX.

KeyServer tags

what each one means

Published as mp75,ptrak,$r?,v2635,^b,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp75
Max players Slot count: 75.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.