Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h103 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–110° · slots

The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies |

Offline NA 69.9.150.161:28027 checked 14d ago

2x moddedoxidepvepremium
Sp1 · players now 0/ 110
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,218
rank
top 70% · #1546 in NA
26d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 14d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:42 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai
NA · groups of 8+ · 2x · monthly · 3 on average
3 / 200
0 / 50
Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1
NA · groups of 8+ · biweekly · 1 on average
3 / 50
Outpost Omega | PVE | Build | Explore | Thrive
NA · groups of 8+ · biweekly · 1 on average
1 / 100
Good Times Custom Maps Server I (PVE-Build)
NA · groups of 8+ · monthly · 1 on average
0 / 50
[US] RustDecay PVE 15x Relax & Build - No Kill No Raid
NA · groups of 8+ · 15x · monthly · 12 on average
16 / 50

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies |?

Its recent wipes drew an average peak of 1 players. 31 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies |?

The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 26 days 3 hours ago.

Player counts

How busy is The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies |?

The last time The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | was seen was 14 days 8 hours ago, and it is offline now.

How does The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | rank against other Rust servers?

Top 70% of ranked servers and #1,546 in North America: that is The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | at #15,218 for player hours over seven days.

Settings and rules

Which map does The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | run?

The map on The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | is procedural, size 3,500 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies |?

According to its name, The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | has a 2x gather rate. Groups can contain up to 8 players, the default in the game. The server runs build & creative, building in a sandbox, with no gathering. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Rust's premium status is required to join. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | run?

Rust network protocol 2634 and build 167781 is the build The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | online, and how reliable is it?

Offline at the moment: The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | was last seen 14 days 8 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.

Where is The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | located?

In North America, The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | lists itself with the NA tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. 69.9.150.161:28027 is its address.

Tags

Which Rust Heatmap lists and filters include The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies |?

Rust build servers, Rust servers tagged creative, Rust servers with zombies in the name, 2x Rust servers, Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap are the Rust Heatmap lists that The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | fits. Filtering the list by Region: North America; Type: Modded; Game mode: PvE and Premium; Server tag: PvE ^p, Creative ^c, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x brings it up.

What do the server tags on The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | mean?

These are the tags The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp110 (Max players): Slot count: 110; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^c (Creative): A creative sandbox: no gathering, build as you please; ^p (PvE): The world provides the danger, since players do not fight each other; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; NA (North America): In the server browser it sits under North America. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies |?

Press F1 in Rust to open the console, then enter client.connect 69.9.150.161:28027. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. Rust's premium status is required to join. The server's site sits at https://discord.com/invite/uNHPRCK8cJ.

KeyServer tags

what each one means

Published as mp110,ptrak,$r?,v2634,^c,NA,^p,gmvanilla,cs167781,^q,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp110
Max players Slot count: 110.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167781
Build This build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Gameplay

^c
Creative A creative sandbox: no gathering, build as you please.
^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^q
Premium Rust's premium status is required to join.
^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.