Good Times Custom Maps Server I (PVE-Build)
Online NA 66.51.99.26:28015 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 14% of all ranked servers, top 28% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 4 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:47 UTC FW26d ago | 7° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Good Times Custom Maps Server I (PVE-Build)?
Its recent wipes drew an average peak of 7 players. 4 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Good Times Custom Maps Server I (PVE-Build)?
Once a month, with the force wipe, Good Times Custom Maps Server I (PVE-Build) wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 26 days 15 hours ago the server made the world it is on now. A monthly wipe is what its tags declare.
Population
How busy is Good Times Custom Maps Server I (PVE-Build)?
Of 50 slots on Good Times Custom Maps Server I (PVE-Build), 0 are in use right now. The average across the last seven days is 1 players; the peak reached 5. Look at 19:00 UTC for the last 48 hours: that hour averaged 2 players.
How does Good Times Custom Maps Server I (PVE-Build) rank against other Rust servers?
On player hours over the last seven days, Good Times Custom Maps Server I (PVE-Build) is #3,104 globally (top 14%) and #518 in North America.
Map and rules
Which map does Good Times Custom Maps Server I (PVE-Build) run?
A procedural map of size 4,000 with seed 1337, generated by the game, runs on Good Times Custom Maps Server I (PVE-Build). The map is the same for a given size and seed, so RustMaps can show it from this page. The map is called Custom Map.
What are the rules and settings on Good Times Custom Maps Server I (PVE-Build)?
No gather rate appears in the name Good Times Custom Maps Server I (PVE-Build). Groups can contain up to 8 players, the default in the game. The server runs build & creative, a building sandbox without gathering. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does Good Times Custom Maps Server I (PVE-Build) run?
Rust network protocol 2635 and build 168909 is the build Good Times Custom Maps Server I (PVE-Build) runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is Good Times Custom Maps Server I (PVE-Build) online, and how reliable is it?
Right now Good Times Custom Maps Server I (PVE-Build) shows as online. Its reported uptime dates the last restart to about 23 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is Good Times Custom Maps Server I (PVE-Build) located?
The NA tag is how Good Times Custom Maps Server I (PVE-Build) lists itself in North America. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 66.51.99.26:28015.
Does Good Times Custom Maps Server I (PVE-Build) run smoothly?
Average server fps over the last 48 hours was 57; it never dropped below 47. Buildings, deployables and the rest of the world came to as much as 163,372 entities. Memory use reached 4,800 MB at most. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include Good Times Custom Maps Server I (PVE-Build)?
The Rust Heatmap lists that Good Times Custom Maps Server I (PVE-Build) fits are: Rust build servers, Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap. Filtering the list by Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly brings it up.
What do the server tags on Good Times Custom Maps Server I (PVE-Build) mean?
The game's server browser reads the tags Good Times Custom Maps Server I (PVE-Build) publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^k (Build server): Practise base building and design; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; NA (North America): The server browser lists it under North America. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Good Times Custom Maps Server I (PVE-Build)?
Press F1 in Rust to open the console, then enter client.connect 66.51.99.26:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://gt-cm.net/ is where its website is.
