Rust HeatmapInfrared · players
IR live Players48,252 Servers11,633 Warm3,188 Fresh wipes · 3h103 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Good Times Custom Maps Server I (PVE-Build)

Online NA 66.51.99.26:28015 checked 10m ago

monthly wipes moddedoxidepve
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 3°
Mon 10:00flare: a wipe in that hourWed 07:00
1
7-day average
peak 5
#3,104
rank
top 14% · #518 in NA
26d ago
last wipe
monthly schedule
8d 9h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 10m ago

Li2Players

AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Li3Server performance

02040608010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 14% of all ranked servers, top 28% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe · high confidence

7
wipe-day peak
players, last three wipes

Coming wipes

8d 9h
Thu 5 Nov, 19:00 UTC
FW
36d 9h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 4 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:47 UTC FW26d ago 7 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK
NA · groups of 8+ · monthly · 1 on average
0 / 50
Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai
NA · groups of 8+ · 2x · monthly · 3 on average
1 / 200
Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1
NA · groups of 8+ · biweekly · 1 on average
0 / 50
Outpost Omega | PVE | Build | Explore | Thrive
NA · groups of 8+ · biweekly · 1 on average
0 / 100
[US] RustDecay PVE 15x Relax & Build - No Kill No Raid
NA · groups of 8+ · 15x · monthly · 12 on average
5 / 50
[US] RustDecay PVE 200x Relax & Build - No Kill No Raid
NA · groups of 8+ · 200x · monthly · 5 on average
2 / 50

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Good Times Custom Maps Server I (PVE-Build)?

Its recent wipes drew an average peak of 7 players. 4 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on Good Times Custom Maps Server I (PVE-Build)?

Once a month, with the force wipe, Good Times Custom Maps Server I (PVE-Build) wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 26 days 15 hours ago the server made the world it is on now. A monthly wipe is what its tags declare.

Population

How busy is Good Times Custom Maps Server I (PVE-Build)?

Of 50 slots on Good Times Custom Maps Server I (PVE-Build), 0 are in use right now. The average across the last seven days is 1 players; the peak reached 5. Look at 19:00 UTC for the last 48 hours: that hour averaged 2 players.

How does Good Times Custom Maps Server I (PVE-Build) rank against other Rust servers?

On player hours over the last seven days, Good Times Custom Maps Server I (PVE-Build) is #3,104 globally (top 14%) and #518 in North America.

Map and rules

Which map does Good Times Custom Maps Server I (PVE-Build) run?

A procedural map of size 4,000 with seed 1337, generated by the game, runs on Good Times Custom Maps Server I (PVE-Build). The map is the same for a given size and seed, so RustMaps can show it from this page. The map is called Custom Map.

What are the rules and settings on Good Times Custom Maps Server I (PVE-Build)?

No gather rate appears in the name Good Times Custom Maps Server I (PVE-Build). Groups can contain up to 8 players, the default in the game. The server runs build & creative, a building sandbox without gathering. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does Good Times Custom Maps Server I (PVE-Build) run?

Rust network protocol 2635 and build 168909 is the build Good Times Custom Maps Server I (PVE-Build) runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is Good Times Custom Maps Server I (PVE-Build) online, and how reliable is it?

Right now Good Times Custom Maps Server I (PVE-Build) shows as online. Its reported uptime dates the last restart to about 23 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is Good Times Custom Maps Server I (PVE-Build) located?

The NA tag is how Good Times Custom Maps Server I (PVE-Build) lists itself in North America. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 66.51.99.26:28015.

Does Good Times Custom Maps Server I (PVE-Build) run smoothly?

Average server fps over the last 48 hours was 57; it never dropped below 47. Buildings, deployables and the rest of the world came to as much as 163,372 entities. Memory use reached 4,800 MB at most. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include Good Times Custom Maps Server I (PVE-Build)?

The Rust Heatmap lists that Good Times Custom Maps Server I (PVE-Build) fits are: Rust build servers, Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap. Filtering the list by Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly brings it up.

What do the server tags on Good Times Custom Maps Server I (PVE-Build) mean?

The game's server browser reads the tags Good Times Custom Maps Server I (PVE-Build) publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^k (Build server): Practise base building and design; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; NA (North America): The server browser lists it under North America. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Good Times Custom Maps Server I (PVE-Build)?

Press F1 in Rust to open the console, then enter client.connect 66.51.99.26:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://gt-cm.net/ is where its website is.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^k,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players Slot count: 50.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Gameplay

^k
Build server Practise base building and design.
^p
PvE No player fighting here: the world is the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.