Rust HeatmapInfrared · players
IR live Players78,914 Servers11,790 Warm3,567 Fresh wipes · 3h245 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 4° now Linear · 0–50° · slots

Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1

Online NA 157.250.193.154:28025 checked 11m ago

biweekly wipes moddedcarbonpve
Sp1 · players now 4/ 50
8% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 6°
Tue 23:00flare: a wipe in that hourThu 21:00
1
7-day average
peak 7
#2,637
rank
top 12% · #429 in NA
3h ago
last wipe
biweekly schedule
6d 20h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 11m ago

Li2Players

AveragePeakWipe
0246823:0008:0017:0003:0012:0021:00Wiped Thu 29 Oct, 19:07 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

Server fpsWipe
05010015020023:0008:0017:0003:0012:0021:00Wiped Thu 29 Oct, 19:07 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers, top 23% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

21 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
8
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 8

Coming wipes

6d 20h
Thu 5 Nov, 19:00 UTC
FW
20d 20h
Thu 19 Nov, 19:07 UTC
34d 20h
Thu 3 Dec, 19:00 UTC
FW
41d 20h
Thu 10 Dec, 19:07 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 19:07 UTC3h ago – – running 4
Thu 15 Oct, 18:17 UTC14d ago 7 – – 3
Thu 1 Oct, 17:57 UTC FW28d ago 8 halved by day 8 14 days 5
Thu 17 Sep, 17:43 UTC42d ago 8 held half 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Outpost Omega | PVE | Build | Explore | Thrive
NA · groups of 8+ · biweekly · 1 on average
0 / 100
1 / 50
Good Times Custom Maps Server I (PVE-Build)
NA · groups of 8+ · monthly · 1 on average
2 / 50
BroinRust [PVE MOD EU/EA]
EU · groups of 10+ · biweekly · 3 on average
0 / 200
Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai
NA · groups of 8+ · 2x · monthly · 2 on average
4 / 200
J.A.R.V.I.S.| PVE | Farm, Build, Enjoy | NO Sandbox
groups of 8+ · biweekly · 2 on average
2 / 50

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1?

The average peak across its recent wipes is 8 players. The crowd on the latest wipe reached its peak 1 hours in. Half the peak was held until the next wipe in 67% of its recent wipes. It fell below half by day 8 when it did not hold.

What is the wipe schedule on Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1?

Wipes on Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 follow this rhythm: every 3 weeks on Thursday at 19:07 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 3 hours ago. The tags declare one wipe every two weeks.

Population

How busy is Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1?

Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 currently has 4 of its 50 slots filled. The average across the last seven days is 1 players; the peak reached 7. Its busiest point in the last 48 hours was 21:00 UTC, averaging 5 players.

How does Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 rank against other Rust servers?

Top 12% of ranked servers and #429 in North America: that is Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 at #2,637 for player hours over seven days.

Settings and rules

Which map does Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 run?

Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 runs a procedural map of size 4,500 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1?

A gather rate is not given in the name Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1. Groups can contain up to 8 players, the default in the game. The server runs pve, other players cannot be fought. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Carbon. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 run?

Rust network protocol 2635 and build 168909 on Windows is what Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 runs. Steam updates your game for you, and the protocol has to match for you to join.

Is Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 online, and how reliable is it?

The server is up at the moment: Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 is online. About 1 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.

Where is Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 located?

With its NA tag, Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 lists itself in North America. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 157.250.193.154:28025 is its address.

Does Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 run smoothly?

The last 48 hours brought an average of 87 server fps and a floor of 53. The world held as many as 175,667 entities, buildings and deployables included. The highest memory use was 5,514 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1?

The Rust Heatmap lists that Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 fits are: Rust build servers, Rust tutorial servers, Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

What do the server tags on Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 mean?

gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks the server wipes; ^t (Tutorial on): New players have Facepunch's tutorial to start with; ^p (PvE): The world provides the danger, since players do not fight each other; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon; NA (North America): The server browser lists it under North America are the tags Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1?

Enter client.connect 157.250.193.154:28025 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. https://discord.com/invite/odysseyrp is where its website is.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,NA,^t,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players Slot count: 50.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Gameplay

^t
Tutorial on New players have Facepunch's tutorial to start with.
^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon The plugin framework in use is Carbon.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.