Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h90 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–200° · slots

[EU] Midlands Primitive pvp

Online 64.40.9.169:31015 checked 1h ago

moddedcarbon
Sp1 · players now 1/ 200
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Mon 19:00flare: a wipe in that hourWed 17:00
0
7-day average
peak 1
#9,781
rank
top 44%
26d ago
last wipe
no schedule published
8d 0h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 1h ago

Li2Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Li3Server performance

01020304019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

0
wipe-day peak
players, last three wipes

Coming wipes

8d 0h
Thu 5 Nov, 19:00 UTC
FW
36d 0h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:47 UTC FW26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Facepunch Primitive 1
EU · groups of 8+ · monthly · 16 on average
23 / 400
[EU East] Facepunch Primitive 1
EU · groups of 8+ · monthly · 8 on average
13 / 400
JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|
EU · groups of 16+ · 3x · biweekly · 5 on average
10 / 120
Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe
EU · duo · monthly · 6 on average
10 / 100
RustForNoobs.com Primitive | Bow / Melee | Medieval
NA · groups of 16+ · biweekly · 1 on average
1 / 50
JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|
NA · groups of 16+ · 3x · biweekly · 4 on average
5 / 120

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [EU] Midlands Primitive pvp?

Its recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on [EU] Midlands Primitive pvp?

The only wipe on [EU] Midlands Primitive pvp is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world it runs now dates from 26 days 23 hours ago.

Population

How busy is [EU] Midlands Primitive pvp?

The current population of [EU] Midlands Primitive pvp is 1, against 200 slots. Averaged over the past week: 0 players, peaking at 1. Its busiest point in the last 48 hours was 16:00 UTC, averaging 1 players.

How does [EU] Midlands Primitive pvp rank against other Rust servers?

Player hours over seven days put [EU] Midlands Primitive pvp at #9,781, in the top 44% of ranked servers.

Rules and settings

Which map does [EU] Midlands Primitive pvp run?

[EU] Midlands Primitive pvp runs a procedural map of size 4,250 with seed 1583848389, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on [EU] Midlands Primitive pvp?

No gather rate appears in the name [EU] Midlands Primitive pvp. 8 players is the default group size, and that is the limit here. The server runs primitive, guns are absent; bows, spears and melee are used. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Carbon. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does [EU] Midlands Primitive pvp run?

Rust network protocol 2635 and build 168909 on Linux is what [EU] Midlands Primitive pvp runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is [EU] Midlands Primitive pvp online, and how reliable is it?

The server is up at the moment: [EU] Midlands Primitive pvp is online. The uptime it reports puts the last restart at about 3 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is [EU] Midlands Primitive pvp located?

The name of [EU] Midlands Primitive pvp points to Europe, though no region tag is published. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 64.40.9.169:31015.

Does [EU] Midlands Primitive pvp run smoothly?

The last 48 hours brought an average of 30 server fps and a floor of 17. Entities peaked at 96,784, counting buildings, deployables and all the rest of the world. At its peak it held 3,157 MB of memory. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include [EU] Midlands Primitive pvp?

Primitive Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that [EU] Midlands Primitive pvp fits. These are the filters that return it on the list: Region: Europe; Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on [EU] Midlands Primitive pvp mean?

The game's server browser reads the tags [EU] Midlands Primitive pvp publishes: gmprimitive (Game mode): Bows, spears and melee, with no guns: primitive; mp200 (Max players): This server has 200 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join [EU] Midlands Primitive pvp?

Enter client.connect 64.40.9.169:31015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmprimitive,cs168909,ts8,^z,^y

Game

gmprimitive
Game mode Bows, spears and melee, with no guns: primitive.
mp200
Max players This server has 200 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.