Rust HeatmapInfrared · players
IR live Players48,366 Servers11,675 Warm3,000 Fresh wipes · 3h102 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · peak

Facepunch Staging Auto Restart 10 minutes | Nav Disabled

Offline 57.128.211.49:28019 checked 2d ago

Sp1 · players now 0/ ?
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,269
rank
top 69%
35d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 2d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 10:41 UTC35d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 486 on average
48 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 321 on average
91 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 283 on average
275 / 300
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 279 on average
12 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
343 / 375
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 256 on average
267 / 300

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

Facepunch Staging Auto Restart 10 minutes | Nav Disabled has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 35 days 15 hours ago the server made the world it is on now.

Player counts

How busy is Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

The last time Facepunch Staging Auto Restart 10 minutes | Nav Disabled was seen was 2 days 12 hours ago, and it is offline now. A seven-day average of 0 players.

How does Facepunch Staging Auto Restart 10 minutes | Nav Disabled rank against other Rust servers?

Player hours over seven days put Facepunch Staging Auto Restart 10 minutes | Nav Disabled at #15,269, in the top 69% of ranked servers.

Rules and settings

Which map does Facepunch Staging Auto Restart 10 minutes | Nav Disabled run?

Facepunch Staging Auto Restart 10 minutes | Nav Disabled runs a procedural map of size 4,500 with seed 9563351, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

No gather rate appears in the name Facepunch Staging Auto Restart 10 minutes | Nav Disabled. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. It appears in Rust's Official tab in the game. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does Facepunch Staging Auto Restart 10 minutes | Nav Disabled run?

Rust network protocol 2635 and build 169317 is the build Facepunch Staging Auto Restart 10 minutes | Nav Disabled runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Facepunch Staging Auto Restart 10 minutes | Nav Disabled online, and how reliable is it?

Facepunch Staging Auto Restart 10 minutes | Nav Disabled is down just now; the last sighting was 2 days 12 hours ago. 110 of 168 hours up over the last 7 full days, which is 65%. Rust Heatmap has had it on record since 13 September 2026.

Where is Facepunch Staging Auto Restart 10 minutes | Nav Disabled located?

No region is published by Facepunch Staging Auto Restart 10 minutes | Nav Disabled. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 57.128.211.49:28019.

Tags

Which Rust Heatmap lists and filters include Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

The Rust Heatmap lists that Facepunch Staging Auto Restart 10 minutes | Nav Disabled fits are: Official Rust servers. You will find it under these filters on the server list: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.

What do the server tags on Facepunch Staging Auto Restart 10 minutes | Nav Disabled mean?

The game's server browser reads the tags Facepunch Staging Auto Restart 10 minutes | Nav Disabled publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, standard rules; mp0 (Max players): The slot count is 0; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs169317 (Build): This build is 169317; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Who runs Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

One operator most likely runs Facepunch Staging Auto Restart 10 minutes | Nav Disabled and the 124 other servers we track that publish a playrust.com hostname.

Connect

How do I join Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

Enter client.connect 57.128.211.49:28019 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs169317,ts8

On Rust Heatmap

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust survival, standard rules.
mp0
Max players The slot count is 0.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs169317
Build This build is 169317.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.