Rust HeatmapInfrared · players
IR live Players59,874 Servers11,727 Warm3,366 Fresh wipes · 3h176 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–100° · slots

PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER

Online EU 51.75.54.58:28023 checked 11m ago

quad monthly wipes vanillamoddedoxidepve
Sp1 · players now 1/ 100
1% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 7°
Tue 12:00flare: a wipe in that hourThu 09:00
2
7-day average
peak 8
#2,315
rank
top 10% · #891 in EU
27d ago
last wipe
monthly schedule
7d 7h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 11m ago

Li2Players

AveragePeak
0246812:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Li3Server performance

02040608012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 31% in EU, and #132 of the quad servers (top 16%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

17
wipe-day peak
players, last three wipes

Coming wipes

7d 7h
Thu 5 Nov, 19:00 UTC
FW
35d 7h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 17, 47 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:05 UTC FW27d ago 17 – running 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[DE/GER] My-Land [PVE/PVP-EVENTZONEN]
EU · quad · monthly · 3 on average
0 / 50
Noob Friendly PVE Server
EU · quad · monthly · 1 on average
0 / 100
Friend Not Foe / PvE Community / UK & Europe
EU · quad · biweekly · 3 on average
0 / 50
Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress
EU · quad · 2x · monthly · 2 on average
1 / 50
Dead Valley | PvE | Bi-Weekly | Old Research System
EU · quad · biweekly · 1 on average
0 / 50
Rust your Soul|PvE|x2|Z's|R.Bases|TP|Plugins+++|NoVIP|Much more
EU · quad · 2x · monthly · 2 on average
2 / 666

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

At their busiest, its recent wipes averaged 17 players. The crowd on the latest wipe reached its peak 47 hours in.

What is the wipe schedule on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

A single monthly wipe, the force wipe, is all PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER runs. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 27 days 16 hours ago the server made the world it is on now. The tags list one wipe a month.

Population

How busy is PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

The current population of PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER is 1, against 100 slots. The average across the last seven days is 2 players; the peak reached 8. Its busiest point in the last 48 hours was 19:00 UTC, averaging 6 players.

How does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER rank against other Rust servers?

On player hours over the last seven days, PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER is #2,315 globally (top 10%) and #891 in Europe. The quad group puts it at #132.

Settings and rules

Which map does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER run?

The map on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER is procedural, size 4,500, generated by the game. The name of the map is: Anomaly PVE.

What are the rules and settings on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

No gather rate appears in the name PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER. A group can have at most 4 players (quad). pve is the game mode, other players cannot be fought. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER run?

Rust network protocol 2635 and build 168909 on Linux is what PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER online, and how reliable is it?

Right now PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER shows as online. The uptime it reports puts the last restart at about 5 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER located?

The EU tag is how PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER lists itself in Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 51.75.54.58:28023.

Does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER run smoothly?

The last 48 hours brought an average of 59 server fps and a floor of 54. Entities peaked at 158,228, counting buildings, deployables and all the rest of the world. At its peak it held 4,703 MB of memory. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

The Rust Heatmap lists that PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER fits are: EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly brings it up.

What do the server tags on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER mean?

The game's server browser reads the tags PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER publishes: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): This server has 100 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; EU (Europe): The server browser lists it under Europe. The top of this page also shows the tags for players now, the queue and when the world was made.

Who runs PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

One operator most likely runs PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER and the 19 other servers we track that publish a rust.in.ua hostname.

How to join

How do I join PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

Press F1 in Rust to open the console, then enter client.connect 51.75.54.58:28023. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://discord.com/invite/QXG9zTjAVJ.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,EU,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players This server has 100 slots.
ts4
Group limit The team limit is 4.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^p
PvE PvE: the danger is the world, not other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.