Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress
Online EU 104.234.251.154:28015 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 10% of all ranked servers, top 30% in EU, and #130 of the quad servers (top 16%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 6 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 12:26 UTC27d ago | 10° | – | running | 4 |
| Thu 1 Oct, 18:13 UTC FW27d ago | 10° | – | 0.8 days | 6 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress?
Its recent wipes drew an average peak of 10 players. The crowd on the latest wipe reached its peak 6 hours in.
What is the wipe schedule on Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress?
Once a month, with the force wipe, Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 27 days 3 hours ago the server made the world it is on now. Its tags state a wipe each month.
Population
How busy is Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress?
Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress currently has 1 of its 50 slots filled. A seven-day average of 2 players, with a peak of 6. Its busiest point in the last 48 hours was 16:00 UTC, averaging 3 players.
How does Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress rank against other Rust servers?
On player hours over the last seven days, Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress is #2,260 globally (top 10%) and #868 in Europe. The quad group puts it at #130.
Settings and rules
Which map does Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress run?
The map on Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress is procedural, size 4,250 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The map is called Custom Map.
What are the rules and settings on Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress?
According to its name, Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress has a 2x gather rate. Player groups are capped at 4 (quad). pve is the game mode, player combat is disabled. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress run?
The build on Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress online, and how reliable is it?
The server is up at the moment: Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress is online. Its reported uptime dates the last restart to about 1 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress located?
With its EU tag, Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress lists itself in Europe. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 104.234.251.154:28015 is its address.
Does Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress run smoothly?
It averaged 49 server fps over the last 48 hours, with a low of 25. Buildings, deployables and the rest of the world came to as much as 132,391 entities. At its peak it held 4,568 MB of memory. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress?
2x Rust servers, EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress fits. These are the filters that return it on the list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 2x.
What do the server tags on Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress mean?
The game's server browser reads the tags Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts4 (Group limit): A team holds no more than 4; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): The world provides the danger, since players do not fight each other; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): The server browser lists it under Europe. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress?
Press F1 in Rust to open the console, then enter client.connect 104.234.251.154:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://rustoblivion.uk/ is where its website is.