Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 30, 39 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW27d ago | 30° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on [AU] Facepunch 2?
Its recent wipes drew an average peak of 30 players. The crowd on the latest wipe reached its peak 39 hours in.
What is the wipe schedule on [AU] Facepunch 2?
A single monthly wipe, the force wipe, is all [AU] Facepunch 2 runs. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 27 days 10 hours ago. The tags list one wipe a month.
Player counts
How busy is [AU] Facepunch 2?
Of 250 slots on [AU] Facepunch 2, 5 are in use right now. Averaged over the past week: 7 players, peaking at 14. Look at 09:00 UTC for the last 48 hours: that hour averaged 9 players.
How does [AU] Facepunch 2 rank against other Rust servers?
The top 5% of ranked servers includes [AU] Facepunch 2, at #1,221 for player hours over the last seven days.
Map and rules
Which map does [AU] Facepunch 2 run?
[AU] Facepunch 2 runs a procedural map of size 4,500 with seed 157227784, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on [AU] Facepunch 2?
A gather rate is not given in the name [AU] Facepunch 2. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. You will find it under Official in the game. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does [AU] Facepunch 2 run?
The build on [AU] Facepunch 2 is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is [AU] Facepunch 2 online, and how reliable is it?
The server is up at the moment: [AU] Facepunch 2 is online. The uptime it reports puts the last restart at about 15 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 September 2026.
Where is [AU] Facepunch 2 located?
No region tag comes from [AU] Facepunch 2, but its name points to Oceania. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 51.161.199.230:28015.
Does [AU] Facepunch 2 run smoothly?
It averaged 186 server fps over the last 48 hours, with a low of 149. Buildings, deployables and the rest of the world came to as much as 130,159 entities. The highest memory use was 5,966 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include [AU] Facepunch 2?
Rust tutorial servers, Oceania Rust servers, Official Rust servers and Vanilla Rust servers, busiest first are the Rust Heatmap lists that [AU] Facepunch 2 fits. Filtering the list by Region: Oceania; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only brings it up.
What do the server tags on [AU] Facepunch 2 mean?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, standard rules; mp250 (Max players): The slot count is 250; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one are the tags [AU] Facepunch 2 publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Who runs [AU] Facepunch 2?
The playrust.com hostname published by [AU] Facepunch 2 also appears on 124 other servers we track. The same operator most likely runs them.
Connect
How do I join [AU] Facepunch 2?
Enter client.connect 51.161.199.230:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.
