Rust HeatmapInfrared · players
IR live Players65,727 Servers11,762 Warm3,483 Fresh wipes · 3h193 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–1° · peak

TESTTTTT

Online 5.182.207.231:11000 checked 9m ago

biweekly wipes moddedoxidepvehardcore
Sp1 · players now 1/ ?
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 13:00flare: a wipe in that hourThu 10:00
0
7-day average
peak 1
#5,322
rank
top 24%
2h ago
last wipe
biweekly schedule
7d 6h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 9m ago

Li2Players

AveragePeakWipe
00.250.50.75113:0022:0007:0015:0001:0010:00Wiped Thu 29 Oct, 09:48 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

Server fpsWipe
010020030040013:0022:0007:0015:0001:0010:00Wiped Thu 29 Oct, 09:48 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

5.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 1

Coming wipes

7d 6h
Thu 5 Nov, 19:00 UTC
FW
13d 20h
Thu 12 Nov, 08:53 UTC
27d 20h
Thu 26 Nov, 08:53 UTC
35d 6h
Thu 3 Dec, 19:00 UTC
FW
41d 20h
Thu 10 Dec, 08:53 UTC

The first 48 hours of its last wipes

Sat 10 OctThu 1 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 08:53 UTC3h ago – – running 0
Sat 10 Oct, 19:22 UTC18d ago 1 – – 1
Thu 1 Oct, 18:23 UTC FW27d ago 1 halved by day 1 9 days 0
Tue 29 Sep, 17:59 UTC29d ago 1 held half 2 days 0
Mon 28 Sep, 19:01 UTC30d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Alias RPG Season 10 [PVE,RU]
EU · groups of 8+ · biweekly · 11 on average
13 / 100
RustNK - Custom Hardcore PvE, NPCs, Events & Quests
NA · no group limit · biweekly · 4 on average
5 / 50
Primal Earth PvE | Hardcore Progression | Rock to AK
groups of 8+ · biweekly · 4 on average
4 / 25
HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP
groups of 8+ · biweekly · 3 on average
3 / 50
#2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS
EU · no group limit · 1x · biweekly · 2 on average
1 / 50
RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]
groups of 50+ · biweekly · 2 on average
0 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on TESTTTTT?

Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 33% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.

What is the wipe schedule on TESTTTTT?

Its tag guides the prediction because TESTTTTT's wipe record is too thin to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world it runs now dates from 2 hours ago. The tags declare one wipe every two weeks.

Population

How busy is TESTTTTT?

1 players are connected to TESTTTTT at the moment. A seven-day average of 0 players, with a peak of 1. Its busiest point in the last 48 hours was 10:00 UTC, averaging 1 players.

How does TESTTTTT rank against other Rust servers?

Ranked #5,322 on seven-day player hours, TESTTTTT is in the top 24% of all ranked servers.

Rules and settings

Which map does TESTTTTT run?

TESTTTTT runs a procedural map of size 4,500 with seed 2234235, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. You play on a map named Custom Map.

What are the rules and settings on TESTTTTT?

No gather rate appears in the name TESTTTTT. The group limit is 8 players, which is the game's default. hardcore is the game mode, Facepunch's most punishing ruleset. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does TESTTTTT run?

The build on TESTTTTT is Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is TESTTTTT online, and how reliable is it?

Right now TESTTTTT shows as online. The uptime it reports puts the last restart at about 13 minutes ago. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 13 September 2026.

Where is TESTTTTT located?

A region is not published for TESTTTTT. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 5.182.207.231:11000.

Does TESTTTTT run smoothly?

It averaged 297 server fps over the last 48 hours, with a low of 184. Buildings, deployables and the rest of the world came to as much as 371,155 entities. The highest memory use was 9,874 MB. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include TESTTTTT?

These Rust Heatmap lists include TESTTTTT: Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours brings it up.

What do the server tags on TESTTTTT mean?

These are the tags TESTTTTT publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp0 (Max players): Slot count: 0; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks the server wipes; ^h (Hardcore): The hardcore mode of Facepunch: survival is harsher, helpers fewer; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join TESTTTTT?

Press F1 in Rust to open the console, then enter client.connect 5.182.207.231:11000. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://rust-z.gamestores.app/.

KeyServer tags

what each one means

Published as mp0,ptrak,$r?,v2635,^b,^h,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp0
Max players Slot count: 0.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^h
Hardcore The hardcore mode of Facepunch: survival is harsher, helpers fewer.

Gameplay

^p
PvE PvE: the danger is the world, not other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.