Rust HeatmapInfrared · players
IR live Players72,948 Servers11,836 Warm3,667 Fresh wipes · 3h218 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

(GER) Deadland Hardcore

Online 5.182.204.160:25006 checked 9m ago

quad moddedcarbonpve
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 14:00flare: a wipe in that hourThu 12:00
0
7-day average
peak 5
#4,747
rank
top 21%
26d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 9m ago

Li2Players

AveragePeak
00.250.50.75114:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Li3Server performance

02040608014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers, and #298 of the quad servers (top 36%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 days
usual gap
between real wipes
5
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 19 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 19:31 UTC26d ago 5 – running 0
Thu 1 Oct, 18:48 UTC FW27d ago 5 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Friend Not Foe / PvE Community / UK & Europe
EU · quad · biweekly · 3 on average
2 / 50
[DE/GER] My-Land [PVE/PVP-EVENTZONEN]
EU · quad · monthly · 3 on average
1 / 50
PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER
EU · quad · monthly · 2 on average
2 / 100
Dead Valley | PvE | Bi-Weekly | Old Research System
EU · quad · biweekly · 1 on average
0 / 50
Casual PVE Svenska Krigare
EU · quad · 1 on average
1 / 20
Noob Friendly PVE Server
EU · quad · monthly · 1 on average
0 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on (GER) Deadland Hardcore?

The average peak across its recent wipes is 5 players. 19 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on (GER) Deadland Hardcore?

Its rhythm cannot yet be told: too few of (GER) Deadland Hardcore's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 26 days 18 hours ago.

Population

How busy is (GER) Deadland Hardcore?

(GER) Deadland Hardcore currently has 0 of its 50 slots filled. The average across the last seven days is 0 players; the peak reached 5. Its busiest point in the last 48 hours was 20:00 UTC, averaging 1 players.

How does (GER) Deadland Hardcore rank against other Rust servers?

Ranked #4,747 on seven-day player hours, (GER) Deadland Hardcore is in the top 21% of all ranked servers. The quad group puts it at #298.

Map and rules

Which map does (GER) Deadland Hardcore run?

The map on (GER) Deadland Hardcore is procedural, size 4,500, generated by the game. The name of the map is: Custom Map.

What are the rules and settings on (GER) Deadland Hardcore?

No gather rate appears in the name (GER) Deadland Hardcore. A group can have at most 4 players (quad). The server runs pve, other players cannot be fought. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does (GER) Deadland Hardcore run?

Rust network protocol 2635 and build 168909 is the build (GER) Deadland Hardcore runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is (GER) Deadland Hardcore online, and how reliable is it?

Right now (GER) Deadland Hardcore shows as online. The uptime it reports puts the last restart at about 7 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.

Where is (GER) Deadland Hardcore located?

No region tag comes from (GER) Deadland Hardcore, but its name points to Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 5.182.204.160:25006.

Does (GER) Deadland Hardcore run smoothly?

The last 48 hours brought an average of 45 server fps and a floor of 42. Buildings, deployables and the rest of the world came to as much as 128,181 entities. Memory use reached 3,594 MB at most. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include (GER) Deadland Hardcore?

These Rust Heatmap lists include (GER) Deadland Hardcore: EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: Quad.

What do the server tags on (GER) Deadland Hardcore mean?

gmvanilla (Game mode): The vanilla survival game; mp50 (Max players): This server has 50 slots; ts4 (Group limit): Teams cap at 4; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^p (PvE): No player fighting here: the world is the danger; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon are the tags (GER) Deadland Hardcore publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join (GER) Deadland Hardcore?

Enter client.connect 5.182.204.160:25006 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. https://discord.com/invite/yFUm37JBgw is where its website is.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^p,gmvanilla,cs168909,ts4

Game

gmvanilla
Game mode The vanilla survival game.
mp50
Max players This server has 50 slots.
ts4
Group limit Teams cap at 4.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.