My-Land Testserver
Online EU 46.4.10.168:28018 checked 6m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 48% of all ranked servers, top 79% in EU, and #462 of the trio servers (top 73%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 21:47 UTC11d ago | 1° | – | running | 0 |
| Fri 2 Oct, 22:13 UTC25d ago | 1° | halved by day 1 | 14 days | 0 |
| Sun 27 Sep, 14:28 UTC30d ago | 1° | halved by day 3 | 5.3 days | 1 |
| Sun 27 Sep, 07:09 UTC30d ago | 1° | – | 0.3 days | 0 |
| Sat 26 Sep, 09:37 UTC31d ago | 1° | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on My-Land Testserver?
The average peak across its recent wipes is 1 players. 9 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 2.
What is the wipe schedule on My-Land Testserver?
The only wipe on My-Land Testserver is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. 11 days 4 hours ago the server made the world it is on now. A monthly wipe is what its tags declare.
Population
How busy is My-Land Testserver?
The current population of My-Land Testserver is 0, against 50 slots. Averaged over the past week: 0 players, peaking at 1.
How does My-Land Testserver rank against other Rust servers?
Seven-day player hours place My-Land Testserver at #10,610, in the top 48% of ranked servers; within Europe it is #2,309. The trio group puts it at #462.
Rules and settings
Which map does My-Land Testserver run?
A procedural map of size 4,500 with seed 1337, generated by the game, runs on My-Land Testserver. From this page you can view the map on RustMaps, since the same size and seed give the same map. The name of the map is: My Land.
What are the rules and settings on My-Land Testserver?
No gather rate appears in the name My-Land Testserver. Player groups are capped at 3 (trio). pve is the game mode, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does My-Land Testserver run?
The build on My-Land Testserver is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is My-Land Testserver online, and how reliable is it?
Online now: My-Land Testserver. Its reported uptime dates the last restart to about 19 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The first record of it on Rust Heatmap is 20 September 2026.
Where is My-Land Testserver located?
In Europe, My-Land Testserver lists itself with the EU tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 46.4.10.168:28018.
Does My-Land Testserver run smoothly?
Average server fps over the last 48 hours was 60; it never dropped below 54. The world held as many as 83,627 entities, buildings and deployables included. The highest memory use was 4,056 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include My-Land Testserver?
Trio Rust servers, EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that My-Land Testserver fits. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on My-Land Testserver mean?
The game's server browser reads the tags My-Land Testserver publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts3 (Group limit): Teams cap at 3; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; EU (Europe): In the server browser it sits under Europe. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join My-Land Testserver?
Enter client.connect 46.4.10.168:28018 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://discord.com/invite/fRHzA8hjnM.
