Rust HeatmapInfrared · players
IR live Players34,835 Servers11,681 Warm2,855 Fresh wipes · 3h93 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Crate Elevator 10 Player Survival Building Minigame

Online 45.143.197.162:28080 checked 9m ago

moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 04:00flare: a wipe in that hourThu 02:00
0
7-day average
peak –
#15,358
rank
top 69%
27d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 9m ago

Li2Players

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Li3Server performance

010020030040004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
304 / 350
R2 - Aim training / Matchmaking / Facechecks - RU Main
EU · groups of 12+ · 218 on average
25 / 400
RustGames.gg | Lucky Pillars - EU 1
EU · groups of 100+ · 83 on average
20 / 400
DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP
groups of 30+ · weekly · 67 on average
25 / 250
R2 - Aim training / Matchmaking / Facechecks - EU Main
EU · groups of 12+ · 37 on average
5 / 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD
EU · no group limit · 30 on average
9 / 50

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Crate Elevator 10 Player Survival Building Minigame?

The record of Crate Elevator 10 Player Survival Building Minigame's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 27 days 3 hours ago.

Player counts

How busy is Crate Elevator 10 Player Survival Building Minigame?

Of 50 slots on Crate Elevator 10 Player Survival Building Minigame, 0 are in use right now. The average across the last seven days is 0 players.

How does Crate Elevator 10 Player Survival Building Minigame rank against other Rust servers?

Player hours over seven days put Crate Elevator 10 Player Survival Building Minigame at #15,358, in the top 69% of ranked servers.

Map and rules

Which map does Crate Elevator 10 Player Survival Building Minigame run?

Crate Elevator 10 Player Survival Building Minigame runs a procedural map of size 1,000 with seed 481981, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. You play on a map named Custom Map.

What are the rules and settings on Crate Elevator 10 Player Survival Building Minigame?

A gather rate is not given in the name Crate Elevator 10 Player Survival Building Minigame. 8 players is the default group size, and that is the limit here. minigames & battle royale is the game mode, parkour, battle royale, arenas and Bedwars. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does Crate Elevator 10 Player Survival Building Minigame run?

Rust network protocol 2634 and build 166494 is the build Crate Elevator 10 Player Survival Building Minigame runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Crate Elevator 10 Player Survival Building Minigame online, and how reliable is it?

Right now Crate Elevator 10 Player Survival Building Minigame shows as online. The uptime it reports puts the last restart at about 19 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 2 October 2026.

Where is Crate Elevator 10 Player Survival Building Minigame located?

No region is published by Crate Elevator 10 Player Survival Building Minigame. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 45.143.197.162:28080.

Does Crate Elevator 10 Player Survival Building Minigame run smoothly?

It averaged 239 server fps over the last 48 hours, with a low of 218. Entities peaked at 2,192, counting buildings, deployables and all the rest of the world. Memory use reached 6,289 MB at most. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include Crate Elevator 10 Player Survival Building Minigame?

Rust build servers and Modded Rust servers, by live population are the Rust Heatmap lists that Crate Elevator 10 Player Survival Building Minigame fits. These are the filters that return it on the list: Type: Modded; Server tag: Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Crate Elevator 10 Player Survival Building Minigame mean?

The game's server browser reads the tags Crate Elevator 10 Player Survival Building Minigame publishes: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166494 (Build): The game build here is 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^e (Minigames): This server holds minigames such as arenas, Bedwars and parkour; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Crate Elevator 10 Player Survival Building Minigame?

To join by console, open it with F1 in Rust and enter client.connect 45.143.197.162:28080. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,^e,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players Slot count: 50.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166494
Build The game build here is 166494.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Gameplay

^e
Minigames This server holds minigames such as arenas, Bedwars and parkour.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.