Rust HeatmapInfrared · players
IR live Players35,972 Servers11,694 Warm2,914 Fresh wipes · 3h94 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 6° now Linear · 0–300° · slots

[US East] Facepunch Premium 4

Online 40.160.19.217:28020 checked 6m ago

official monthly wipes vanillapremium
Sp1 · players now 6/ 300
2% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 16°
Tue 04:00flare: a wipe in that hourThu 01:00
11
7-day average
peak 26
#916
rank
top 4%
27d ago
last wipe
monthly schedule
7d 15h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 6m ago

Li2Players

AveragePeak
0510152004:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Li3Server performance

010020030040004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

70
wipe-day peak
players, last three wipes

Coming wipes

7d 15h
Thu 5 Nov, 19:00 UTC
FW
35d 15h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 70, 8 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW27d ago 70 – running 8

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Large
NA · groups of 16+ · monthly · 132 on average
130 / 200
Rusty Moose |US Monthly|
NA · groups of 12+ · monthly · 112 on average
143 / 200
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY
NA · groups of 50+ · monthly · 62 on average
61 / 225
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo
NA · groups of 20+ · monthly · 37 on average
27 / 200
Rusticated.com - US Premium Long
NA · groups of 16+ · monthly · 34 on average
20 / 150
Rustoria.co - US Long Premium
NA · groups of 14+ · monthly · 31 on average
29 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [US East] Facepunch Premium 4?

At their busiest, its recent wipes averaged 70 players. 8 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on [US East] Facepunch Premium 4?

The only wipe on [US East] Facepunch Premium 4 is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world it runs now dates from 27 days 9 hours ago. A monthly wipe is what its tags declare.

Player counts

How busy is [US East] Facepunch Premium 4?

Of 300 slots on [US East] Facepunch Premium 4, 6 are in use right now. A seven-day average of 11 players, with a peak of 26. Look at 20:00 UTC for the last 48 hours: that hour averaged 14 players.

How does [US East] Facepunch Premium 4 rank against other Rust servers?

Ranked #916 on seven-day player hours, [US East] Facepunch Premium 4 is in the top 4% of all ranked servers.

Map and rules

Which map does [US East] Facepunch Premium 4 run?

[US East] Facepunch Premium 4 runs a procedural map of size 4,500 with seed 1687268626, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on [US East] Facepunch Premium 4?

A gather rate is not given in the name [US East] Facepunch Premium 4. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. It appears in Rust's Official tab in the game. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. Joining requires premium status in Rust. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does [US East] Facepunch Premium 4 run?

Rust network protocol 2635 and build 168909 is the build [US East] Facepunch Premium 4 runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is [US East] Facepunch Premium 4 online, and how reliable is it?

Right now [US East] Facepunch Premium 4 shows as online. The uptime it reports puts the last restart at about 13 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.

Where is [US East] Facepunch Premium 4 located?

No region tag comes from [US East] Facepunch Premium 4, but its name points to North America. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 40.160.19.217:28020 is its address.

Does [US East] Facepunch Premium 4 run smoothly?

The last 48 hours brought an average of 207 server fps and a floor of 168. Entities peaked at 148,982, counting buildings, deployables and all the rest of the world. Memory use reached 5,920 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include [US East] Facepunch Premium 4?

The Rust Heatmap lists that [US East] Facepunch Premium 4 fits are: Rust tutorial servers, Official Rust servers, North America server heatmap and Vanilla Rust servers, busiest first. Filtering the list by Region: North America; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only brings it up.

What do the server tags on [US East] Facepunch Premium 4 mean?

These are the tags [US East] Facepunch Premium 4 publishes for the game's server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, standard rules; mp300 (Max players): The slot count is 300; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^t (Tutorial on): The Facepunch tutorial is where new players can start on this server; ^q (Premium): Joining requires premium status in Rust; sc2 (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Who runs [US East] Facepunch Premium 4?

One operator most likely runs [US East] Facepunch Premium 4 and the 124 other servers we track that publish a playrust.com hostname.

Connect

How do I join [US East] Facepunch Premium 4?

Enter client.connect 40.160.19.217:28020 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. Joining requires premium status in Rust.

KeyServer tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,^q,sc2,ts8

On Rust Heatmap

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust survival, standard rules.
mp300
Max players The slot count is 300.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Gameplay

^t
Tutorial on The Facepunch tutorial is where new players can start on this server.

Mods and access

^q
Premium Joining requires premium status in Rust.

Other

sc2
Custom tag A plugin or the owner added this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.