Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 32, 26 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW27d ago | 32° | – | running | 6 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on [US East] Facepunch 6?
The average peak across its recent wipes is 32 players. 26 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on [US East] Facepunch 6?
Once a month, with the force wipe, [US East] Facepunch 6 wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 27 days 10 hours ago. A monthly wipe is what its tags declare.
Player counts
How busy is [US East] Facepunch 6?
The current population of [US East] Facepunch 6 is 3, against 350 slots. A seven-day average of 10 players, with a peak of 28. Look at 23:00 UTC for the last 48 hours: that hour averaged 11 players.
How does [US East] Facepunch 6 rank against other Rust servers?
The top 4% of ranked servers includes [US East] Facepunch 6, at #956 for player hours over the last seven days.
Settings and rules
Which map does [US East] Facepunch 6 run?
The map on [US East] Facepunch 6 is procedural, size 4,500 with seed 1547547456, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on [US East] Facepunch 6?
No gather rate appears in the name [US East] Facepunch 6. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The in-game Official tab lists it. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does [US East] Facepunch 6 run?
The build on [US East] Facepunch 6 is Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is [US East] Facepunch 6 online, and how reliable is it?
The server is up at the moment: [US East] Facepunch 6 is online. Its reported uptime dates the last restart to about 14 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 September 2026.
Where is [US East] Facepunch 6 located?
By its name, [US East] Facepunch 6 points to North America, and it publishes no region tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. 40.160.19.11:28015 is its address.
Does [US East] Facepunch 6 run smoothly?
It averaged 232 server fps over the last 48 hours, with a low of 219. Buildings, deployables and the rest of the world came to as much as 147,529 entities. The highest memory use was 6,087 MB. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include [US East] Facepunch 6?
The Rust Heatmap lists that [US East] Facepunch 6 fits are: Rust tutorial servers, Official Rust servers, North America server heatmap and Vanilla Rust servers, busiest first. You will find it under these filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
What do the server tags on [US East] Facepunch 6 mean?
The game's server browser reads the tags [US East] Facepunch 6 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, standard rules; mp350 (Max players): The slot count is 350; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^t (Tutorial on): The Facepunch tutorial is where new players can start on this server; sc2 (Custom tag): The owner or a plugin set this, which is not a standard Rust tag. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Who runs [US East] Facepunch 6?
124 other servers we track publish a playrust.com hostname too, so one operator most likely runs them all with [US East] Facepunch 6.
Connect
How do I join [US East] Facepunch 6?
Enter client.connect 40.160.19.11:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.
