Magic Test Server
Offline 35.132.96.40:28115 checked 22d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 14:39 UTC31d ago | 1° | – | running | 1 |
| Fri 25 Sep, 17:58 UTC33d ago | 1° | – | 1.9 days | 0 |
| Tue 22 Sep, 21:43 UTC36d ago | 1° | held half | 2.8 days | 0 |
| Sat 19 Sep, 15:13 UTC39d ago | 1° | held half | 3.3 days | 0 |
| Thu 17 Sep, 21:03 UTC41d ago | 1° | – | 1.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Magic Test Server?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Magic Test Server?
Wipes come at irregular times on Magic Test Server, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 31 days 22 hours ago.
Player counts
How busy is Magic Test Server?
Magic Test Server went quiet 22 days 14 hours ago and is offline right now.
How does Magic Test Server rank against other Rust servers?
Ranked #15,967 on seven-day player hours, Magic Test Server is in the top 71% of all ranked servers.
Rules and settings
Which map does Magic Test Server run?
The game generates the procedural map on Magic Test Server.
What are the rules and settings on Magic Test Server?
No gather rate appears in the name Magic Test Server. 8 players is the default group size, and that is the limit here. The server runs primitive, guns are absent; bows, spears and melee are used. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Magic Test Server run?
Rust network protocol 2633 and build 165217 is the build Magic Test Server runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Magic Test Server online, and how reliable is it?
Magic Test Server is down just now; the last sighting was 22 days 14 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 13 September 2026.
Where is Magic Test Server located?
A region is not published for Magic Test Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 35.132.96.40:28115.
Tags
Which Rust Heatmap lists and filters include Magic Test Server?
These Rust Heatmap lists include Magic Test Server: Primitive Rust servers and Modded Rust servers, by live population. Filtering the list by Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.
What do the server tags on Magic Test Server mean?
The game's server browser reads the tags Magic Test Server publishes: gmprimitive (Game mode): No guns here: primitive means bows, spears and melee; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Magic Test Server?
To join by console, open it with F1 in Rust and enter client.connect 35.132.96.40:28115. Or press Launch Rust on this page, which connects you through Steam.