Rust HeatmapInfrared · players
IR live Players69,381 Servers11,801 Warm3,608 Fresh wipes · 3h187 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Magic Test Server

Offline 35.132.96.40:28115 checked 22d ago

moddedcarbon
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,967
rank
top 71%
31d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 22d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 27 SepFri 25 SepTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 14:39 UTC31d ago 1 – running 1
Fri 25 Sep, 17:58 UTC33d ago 1 – 1.9 days 0
Tue 22 Sep, 21:43 UTC36d ago 1 held half 2.8 days 0
Sat 19 Sep, 15:13 UTC39d ago 1 held half 3.3 days 0
Thu 17 Sep, 21:03 UTC41d ago 1 – 1.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
RustForNoobs.com Primitive | Bow / Melee | Medieval
NA · groups of 16+ · biweekly · 1 on average
1 / 50
[US East] Facepunch Primitive 1
NA · groups of 8+ · monthly · 22 on average
9 / 400
[EU] Facepunch Primitive 1
EU · groups of 8+ · monthly · 16 on average
23 / 400
JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|
EU · groups of 16+ · 3x · biweekly · 5 on average
4 / 120
JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|
NA · groups of 16+ · 3x · biweekly · 4 on average
3 / 120
Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe
EU · duo · monthly · 6 on average
3 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Magic Test Server?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Magic Test Server?

Wipes come at irregular times on Magic Test Server, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 31 days 22 hours ago.

Player counts

How busy is Magic Test Server?

Magic Test Server went quiet 22 days 14 hours ago and is offline right now.

How does Magic Test Server rank against other Rust servers?

Ranked #15,967 on seven-day player hours, Magic Test Server is in the top 71% of all ranked servers.

Rules and settings

Which map does Magic Test Server run?

The game generates the procedural map on Magic Test Server.

What are the rules and settings on Magic Test Server?

No gather rate appears in the name Magic Test Server. 8 players is the default group size, and that is the limit here. The server runs primitive, guns are absent; bows, spears and melee are used. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does Magic Test Server run?

Rust network protocol 2633 and build 165217 is the build Magic Test Server runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Magic Test Server online, and how reliable is it?

Magic Test Server is down just now; the last sighting was 22 days 14 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 13 September 2026.

Where is Magic Test Server located?

A region is not published for Magic Test Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 35.132.96.40:28115.

Tags

Which Rust Heatmap lists and filters include Magic Test Server?

These Rust Heatmap lists include Magic Test Server: Primitive Rust servers and Modded Rust servers, by live population. Filtering the list by Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.

What do the server tags on Magic Test Server mean?

The game's server browser reads the tags Magic Test Server publishes: gmprimitive (Game mode): No guns here: primitive means bows, spears and melee; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Magic Test Server?

To join by console, open it with F1 in Rust and enter client.connect 35.132.96.40:28115. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmprimitive,cs165217,ts8,^z,^y

Game

gmprimitive
Game mode No guns here: primitive means bows, spears and melee.
mp10
Max players This server has 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, run the same version: game protocol 2633.
cs165217
Build Build 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.