Rust HeatmapInfrared · players
IR live Players48,663 Servers11,668 Warm3,138 Fresh wipes · 3h118 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Savage's Primrust - LOCAL TEST

Offline 35.132.96.40:28015 checked 7d ago

moddedcarbon
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,344
rank
top 69%
7d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 7d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep3 Oct21 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2.1 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Wed 21 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 23:14 UTC7d ago 0 – running 0
Mon 19 Oct, 20:43 UTC9d ago 1 halved by day 1 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
RustForNoobs.com Primitive | Bow / Melee | Medieval
NA · groups of 16+ · biweekly · 1 on average
1 / 50
[US East] Facepunch Primitive 1
NA · groups of 8+ · monthly · 21 on average
13 / 400
[EU] Facepunch Primitive 1
EU · groups of 8+ · monthly · 16 on average
15 / 400
JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|
EU · groups of 16+ · 3x · biweekly · 5 on average
1 / 120
JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|
NA · groups of 16+ · 3x · biweekly · 4 on average
0 / 120
Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe
EU · duo · monthly · 6 on average
1 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Savage's Primrust - LOCAL TEST?

The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it did not hold.

What is the wipe schedule on Savage's Primrust - LOCAL TEST?

Its rhythm cannot yet be told: too few of Savage's Primrust - LOCAL TEST's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 7 days 10 hours ago the server made the world it is on now.

Population

How busy is Savage's Primrust - LOCAL TEST?

Last seen 7 days 10 hours ago, Savage's Primrust - LOCAL TEST is offline at the moment.

How does Savage's Primrust - LOCAL TEST rank against other Rust servers?

Ranked #15,344 on seven-day player hours, Savage's Primrust - LOCAL TEST is in the top 69% of all ranked servers.

Map and rules

Which map does Savage's Primrust - LOCAL TEST run?

A procedural map, generated by the game, runs on Savage's Primrust - LOCAL TEST.

What are the rules and settings on Savage's Primrust - LOCAL TEST?

A gather rate is not given in the name Savage's Primrust - LOCAL TEST. The group limit is 8 players, which is the game's default. The server runs primitive, melee, bows and spears instead of guns. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does Savage's Primrust - LOCAL TEST run?

Rust network protocol 2634 and build 167781 on Windows is what Savage's Primrust - LOCAL TEST runs. To join, your game must match the protocol; Steam handles the update.

Is Savage's Primrust - LOCAL TEST online, and how reliable is it?

Last seen 7 days 10 hours ago, Savage's Primrust - LOCAL TEST is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 26 September 2026.

Where is Savage's Primrust - LOCAL TEST located?

Nothing about a region comes from Savage's Primrust - LOCAL TEST. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 35.132.96.40:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include Savage's Primrust - LOCAL TEST?

Primitive Rust servers and Modded Rust servers, by live population are the Rust Heatmap lists that Savage's Primrust - LOCAL TEST fits. These are the filters that return it on the list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Savage's Primrust - LOCAL TEST mean?

These are the tags Savage's Primrust - LOCAL TEST publishes for the game's server browser to read: gmprimitive (Game mode): No guns here: primitive means bows, spears and melee; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Plugins run through Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Savage's Primrust - LOCAL TEST?

Press F1 in Rust to open the console, then enter client.connect 35.132.96.40:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmprimitive,cs167781,ts8,^z,^y

Game

gmprimitive
Game mode No guns here: primitive means bows, spears and melee.
mp10
Max players Slot count: 10.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167781
Build The game build here is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.