StressTest
Offline EA 213.230.109.15:28035 checked 7d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 08:24 UTC7d ago | 0° | – | running | 1 |
| Thu 8 Oct, 13:50 UTC21d ago | 1° | – | 13.8 days | 1 |
| Thu 1 Oct, 16:58 UTC28d ago | 1° | – | 6.9 days | 0 |
| Thu 24 Sep, 12:55 UTC35d ago | 0° | – | 7.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on StressTest?
Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on StressTest?
Too few wipes are recorded on StressTest to confirm its schedule; the tag is what the prediction follows. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world it runs now dates from 7 days 10 hours ago. The tags declare one wipe every two weeks.
Player counts
How busy is StressTest?
StressTest went quiet 7 days 5 hours ago and is offline right now. Averaged over the past week: 0 players.
How does StressTest rank against other Rust servers?
On player hours over the last seven days, StressTest is #15,326 globally (top 69%) and #486 in Asia.
Settings and rules
Which map does StressTest run?
The map on StressTest is procedural, size 2,000 with seed 10, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on StressTest?
No gather rate appears in the name StressTest. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does StressTest run?
Rust network protocol 2634 and build 167781 is the build StressTest runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is StressTest online, and how reliable is it?
Last seen 7 days 5 hours ago, StressTest is offline right now. 6 of 168 hours up over the last 7 full days, which is 4%. Rust Heatmap has had it on record since 17 September 2026.
Where is StressTest located?
In Asia, StressTest lists itself with the EA tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 213.230.109.15:28035 is its address.
Lists and filters
Which Rust Heatmap lists and filters include StressTest?
The Rust Heatmap lists that StressTest fits are: Modded Rust servers, by live population. Filtering the list by Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks brings it up.
What do the server tags on StressTest mean?
These are the tags StressTest publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): This server has 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): The wipe interval is two weeks; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EA (East Asia): In the server browser it sits under East Asia. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join StressTest?
To join by console, open it with F1 in Rust and enter client.connect 213.230.109.15:28035. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://uzrust.uz.
