Rust HeatmapInfrared · players
IR live Players103,751 Servers11,890 Warm3,994 Fresh wipes · 3h411 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

StressTest

Offline EA 213.230.109.15:28035 checked 7d ago

biweekly wipes vanillamoddedoxide
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,326
rank
top 69% · #486 in EA
7d ago
last wipe
biweekly schedule
7d 0h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 7d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

7.2 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

Coming wipes

7d 0h
Thu 5 Nov, 19:00 UTC
FW
20d 13h
Thu 19 Nov, 08:24 UTC
35d 0h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 22 OctThu 8 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 08:24 UTC7d ago 0 – running 1
Thu 8 Oct, 13:50 UTC21d ago 1 – 13.8 days 1
Thu 1 Oct, 16:58 UTC28d ago 1 – 6.9 days 0
Thu 24 Sep, 12:55 UTC35d ago 0 – 7.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[JP]初心者PVPサーバー|RaidTime・ Events
EA · groups of 10+ · biweekly · 15 on average
2 / 100
[JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29
EA · no group limit · biweekly · 4 on average
1 / 20
瞌睡熊『5倍10废|10.29|萌新首选|无权限』
EA · groups of 8+ · biweekly · 4 on average
2 / 100
[JP/PvE][BPリサーチ]MatoyServer初しん者〇
EA · groups of 8+ · biweekly · 2 on average
0 / 50
[JPN] Apple Server | PvP | Vanilla | 2Weekly
EA · groups of 8+ · biweekly · 2 on average
1 / 50
cczsbwd/solo/独狼/原倍半月清/月图/公益服
EA · no group limit · biweekly · 2 on average
1 / 50

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on StressTest?

Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on StressTest?

Too few wipes are recorded on StressTest to confirm its schedule; the tag is what the prediction follows. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world it runs now dates from 7 days 10 hours ago. The tags declare one wipe every two weeks.

Player counts

How busy is StressTest?

StressTest went quiet 7 days 5 hours ago and is offline right now. Averaged over the past week: 0 players.

How does StressTest rank against other Rust servers?

On player hours over the last seven days, StressTest is #15,326 globally (top 69%) and #486 in Asia.

Settings and rules

Which map does StressTest run?

The map on StressTest is procedural, size 2,000 with seed 10, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on StressTest?

No gather rate appears in the name StressTest. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does StressTest run?

Rust network protocol 2634 and build 167781 is the build StressTest runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is StressTest online, and how reliable is it?

Last seen 7 days 5 hours ago, StressTest is offline right now. 6 of 168 hours up over the last 7 full days, which is 4%. Rust Heatmap has had it on record since 17 September 2026.

Where is StressTest located?

In Asia, StressTest lists itself with the EA tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 213.230.109.15:28035 is its address.

Lists and filters

Which Rust Heatmap lists and filters include StressTest?

The Rust Heatmap lists that StressTest fits are: Modded Rust servers, by live population. Filtering the list by Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks brings it up.

What do the server tags on StressTest mean?

These are the tags StressTest publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): This server has 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): The wipe interval is two weeks; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EA (East Asia): In the server browser it sits under East Asia. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join StressTest?

To join by console, open it with F1 in Rust and enter client.connect 213.230.109.15:28035. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://uzrust.uz.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,^v,EA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players This server has 100 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167781
Build This build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

EA
East Asia In the server browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.