Rust HeatmapInfrared · players
IR live Players40,309 Servers11,617 Warm2,963 Fresh wipes · 3h87 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–3° · peak

Facepunch Staging Creators

Online 198.244.177.77:28023 checked 8m ago

Sp1 · players now 0/ ?
Li1 · players, the last 48 hours · hourly average, UTCpeak 3°
Tue 08:00flare: a wipe in that hourThu 06:00
0
7-day average
peak 3
#6,070
rank
top 27%
34d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 8m ago

Li2Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Li3Server performance

010020030040008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in, with 1 in the queue.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 10:55 UTC34d ago 2+1 queue – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 531 on average
258 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
200 / 225
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
18 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 280 on average
23 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
22 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
94 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Facepunch Staging Creators?

At their busiest, its recent wipes averaged 2 players. 1 were in the queue when the latest wipe's crowd peaked, 28 hours after the wipe.

What is the wipe schedule on Facepunch Staging Creators?

The record of Facepunch Staging Creators's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 34 days 20 hours ago.

Population

How busy is Facepunch Staging Creators?

The current count for Facepunch Staging Creators is 0 players. Averaged over the past week: 0 players, peaking at 3. Its busiest point in the last 48 hours was 20:00 UTC, averaging 2 players.

How does Facepunch Staging Creators rank against other Rust servers?

The top 27% of ranked servers includes Facepunch Staging Creators, at #6,070 for player hours over the last seven days.

Settings and rules

Which map does Facepunch Staging Creators run?

A procedural map of size 4,500 with seed 73737312, generated by the game, runs on Facepunch Staging Creators. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Facepunch Staging Creators?

The name Facepunch Staging Creators does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The in-game Official tab lists it. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does Facepunch Staging Creators run?

The build on Facepunch Staging Creators is Rust network protocol 2635 and build 169488, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Facepunch Staging Creators online, and how reliable is it?

Right now Facepunch Staging Creators shows as online. Its reported uptime dates the last restart to about 20 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 13 September 2026.

Where is Facepunch Staging Creators located?

No region is published by Facepunch Staging Creators. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 198.244.177.77:28023.

Does Facepunch Staging Creators run smoothly?

Average server fps over the last 48 hours was 140; it never dropped below 70. The world held as many as 120,000 entities, buildings and deployables included. The highest memory use was 4,068 MB. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include Facepunch Staging Creators?

Official Rust servers are the Rust Heatmap lists that Facepunch Staging Creators fits. Filtering the list by Type: No plugins at all; Group limit: 5 or more; Boxes: Official only brings it up.

What do the server tags on Facepunch Staging Creators mean?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, standard rules; mp0 (Max players): Slot count: 0; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs169488 (Build): Build 169488; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set are the tags Facepunch Staging Creators publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Who runs Facepunch Staging Creators?

The playrust.com hostname published by Facepunch Staging Creators also appears on 124 other servers we track. The same operator most likely runs them.

Connect

How do I join Facepunch Staging Creators?

Enter client.connect 198.244.177.77:28023 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs169488,ts8

On Rust Heatmap

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust survival, standard rules.
mp0
Max players Slot count: 0.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol Your game must match protocol 2635 to get in.
cs169488
Build Build 169488.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.