RAID SIMULATOR[Viking]
Online 194.226.49.77:28015 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Bx2World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 01:16 UTC4h ago | – | – | – | 0 |
| Wed 28 Oct, 01:16 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 01:16 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 01:16 UTC3d ago | – | – | – | 2 |
| Sun 25 Oct, 01:16 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 01:16 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 01:16 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 01:16 UTC7d ago | – | – | – | 0 |
| Wed 21 Oct, 01:16 UTC8d ago | – | – | – | 0 |
| Tue 20 Oct, 01:16 UTC9d ago | – | – | – | 0 |
| Mon 19 Oct, 01:16 UTC10d ago | – | – | – | 0 |
| Sun 18 Oct, 01:16 UTC11d ago | – | – | – | 0 |
| Sat 17 Oct, 01:16 UTC12d ago | – | – | – | 0 |
| Fri 16 Oct, 01:16 UTC13d ago | – | – | – | 0 |
| Thu 15 Oct, 01:16 UTC14d ago | – | – | – | 0 |
| Wed 14 Oct, 01:16 UTC15d ago | – | – | – | 0 |
| Tue 13 Oct, 01:16 UTC16d ago | – | – | – | 0 |
| Mon 12 Oct, 01:16 UTC17d ago | – | – | – | 0 |
| Sun 11 Oct, 01:16 UTC18d ago | – | – | – | 0 |
| Sat 10 Oct, 01:16 UTC19d ago | – | – | – | 0 |
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on RAID SIMULATOR[Viking]?
A new world arrives every few hours on RAID SIMULATOR[Viking]; there is no wipe schedule, and these resets are not wipes.
Population
How busy is RAID SIMULATOR[Viking]?
Of 100 slots on RAID SIMULATOR[Viking], 0 are in use right now. A seven-day average of 0 players, with a peak of 10. Its busiest point in the last 48 hours was 06:00 UTC, averaging 4 players.
How does RAID SIMULATOR[Viking] rank against other Rust servers?
Ranked #4,759 on seven-day player hours, RAID SIMULATOR[Viking] is in the top 21% of all ranked servers.
Rules and settings
Which map does RAID SIMULATOR[Viking] run?
A procedural map of size 3,500 with seed 1337, generated by the game, runs on RAID SIMULATOR[Viking]. The map is the same for a given size and seed, so RustMaps can show it from this page. The map is called Custom Map.
What are the rules and settings on RAID SIMULATOR[Viking]?
The name RAID SIMULATOR[Viking] does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs minigames & battle royale, battle royale, parkour, Bedwars and arenas. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does RAID SIMULATOR[Viking] run?
Rust network protocol 2635 and build 168909 on Linux is what RAID SIMULATOR[Viking] runs. To join, your game must match the protocol; Steam handles the update.
Is RAID SIMULATOR[Viking] online, and how reliable is it?
The server is up at the moment: RAID SIMULATOR[Viking] is online. About 2 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is RAID SIMULATOR[Viking] located?
Nothing about a region comes from RAID SIMULATOR[Viking]. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 194.226.49.77:28015.
Does RAID SIMULATOR[Viking] run smoothly?
It averaged 118 server fps over the last 48 hours, with a low of 117. Entities peaked at 46,047, counting buildings, deployables and all the rest of the world. The highest memory use was 2,301 MB. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include RAID SIMULATOR[Viking]?
These Rust Heatmap lists include RAID SIMULATOR[Viking]: Rust aim training servers and Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours brings it up.
What do the server tags on RAID SIMULATOR[Viking] mean?
gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): This server has 100 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^e (Minigames): Expect minigames: arenas, Bedwars, parkour and the rest; ^d (Combat training): Practice your aim and PvP; the loot is handed to you; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags RAID SIMULATOR[Viking] publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join RAID SIMULATOR[Viking]?
To join by console, open it with F1 in Rust and enter client.connect 194.226.49.77:28015. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at http://viking.gamestores.app/.