WarDogs | 2x | BiWeekly | Quad
Offline NA 192.99.75.79:29496 checked 27d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 29 October, 08:09 UTC, in 9h. Biweekly: 14 days after its last wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on WarDogs | 2x | BiWeekly | Quad?
An estimate from biweekly: 14 days after its last wipe gives WarDogs | 2x | BiWeekly | Quad's next wipe. Thursday 29 October at 08:09 UTC is when its next wipe is due. The world in play now was made 27 days 14 hours ago. Its tags state a wipe every two weeks.
Player counts
How busy is WarDogs | 2x | BiWeekly | Quad?
WarDogs | 2x | BiWeekly | Quad went quiet 27 days 3 hours ago and is offline right now.
How does WarDogs | 2x | BiWeekly | Quad rank against other Rust servers?
Top 69% of ranked servers and #1,598 in North America: that is WarDogs | 2x | BiWeekly | Quad at #16,084 for player hours over seven days.
Map and rules
Which map does WarDogs | 2x | BiWeekly | Quad run?
A procedural map of size 6,000 with seed 1203672930, generated by the game, runs on WarDogs | 2x | BiWeekly | Quad. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on WarDogs | 2x | BiWeekly | Quad?
According to its name, WarDogs | 2x | BiWeekly | Quad has a 2x gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does WarDogs | 2x | BiWeekly | Quad run?
The build on WarDogs | 2x | BiWeekly | Quad is Rust network protocol 2633 and build 165217, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is WarDogs | 2x | BiWeekly | Quad online, and how reliable is it?
WarDogs | 2x | BiWeekly | Quad is down just now; the last sighting was 27 days 3 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 1 October 2026.
Where is WarDogs | 2x | BiWeekly | Quad located?
In North America, WarDogs | 2x | BiWeekly | Quad lists itself with the NA tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 192.99.75.79:29496.
Tags
Which Rust Heatmap lists and filters include WarDogs | 2x | BiWeekly | Quad?
2x Rust servers, Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that WarDogs | 2x | BiWeekly | Quad fits. These are the filters that return it on the list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.
What do the server tags on WarDogs | 2x | BiWeekly | Quad mean?
The game's server browser reads the tags WarDogs | 2x | BiWeekly | Quad publishes: gmrust (Game mode): Rust survival, standard rules; mp67 (Max players): Slot count: 67; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): This build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks the server wipes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game; modded (Modded): Listed as Modded, since settings or plugins change the game; NA (North America): In the server browser it sits under North America. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join WarDogs | 2x | BiWeekly | Quad?
To join by console, open it with F1 in Rust and enter client.connect 192.99.75.79:29496. Or press Launch Rust on this page, which connects you through Steam.