Rust HeatmapInfrared · players
IR live Players45,884 Servers11,696 Warm3,156 Fresh wipes · 3h101 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 7° now Linear · 0–350° · slots

[SA] Facepunch 2

Online 185.50.107.85:28015 checked 12m ago

official monthly wipes vanilla
Sp1 · players now 7/ 350
2% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 19°
Tue 01:00flare: a wipe in that hourWed 23:00
7
7-day average
peak 19
#1,173
rank
top 5%
27d ago
last wipe
monthly schedule
7d 18h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 12m ago

Li2Players

AveragePeak
0510152001:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Li3Server performance

05010015020001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

27
wipe-day peak
players, last three wipes

Coming wipes

7d 18h
Thu 5 Nov, 19:00 UTC
FW
35d 18h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 27, 47 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW27d ago 27 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
157 / 200
Rusty Moose |EU Monthly|
EU · groups of 12+ · monthly · 215 on average
114 / 200
Rustopia.gg - US Large
NA · groups of 16+ · monthly · 133 on average
158 / 200
Rustafied.com - EU Long - Large
EU · groups of 16+ · monthly · 128 on average
71 / 100
Magic Rust — Long | Kлaccикa x1 | Pyccкий
EU · groups of 150+ · 1x · monthly · 125 on average
29 / 300
Rusty Moose |US Monthly|
NA · groups of 12+ · monthly · 113 on average
130 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [SA] Facepunch 2?

Its recent wipes drew an average peak of 27 players. 47 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on [SA] Facepunch 2?

Once a month, with the force wipe, [SA] Facepunch 2 wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world it runs now dates from 27 days 7 hours ago. A monthly wipe is what its tags declare.

Player counts

How busy is [SA] Facepunch 2?

The current population of [SA] Facepunch 2 is 7, against 350 slots. The average across the last seven days is 7 players; the peak reached 19. Its busiest point in the last 48 hours was 15:00 UTC, averaging 17 players.

How does [SA] Facepunch 2 rank against other Rust servers?

Ranked #1,173 on seven-day player hours, [SA] Facepunch 2 is in the top 5% of all ranked servers.

Settings and rules

Which map does [SA] Facepunch 2 run?

The map on [SA] Facepunch 2 is procedural, size 4,500 with seed 1046378604, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on [SA] Facepunch 2?

The name [SA] Facepunch 2 does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The in-game Official tab lists it. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does [SA] Facepunch 2 run?

Rust network protocol 2635 and build 168909 on Windows is what [SA] Facepunch 2 runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is [SA] Facepunch 2 online, and how reliable is it?

The server is up at the moment: [SA] Facepunch 2 is online. About 18 hours ago is when it last restarted, by its own uptime figure. 144 of 168 hours up over the last 7 full days, which is 86%. Rust Heatmap has had it on record since 13 September 2026.

Where is [SA] Facepunch 2 located?

Nothing about a region comes from [SA] Facepunch 2. Rust Heatmap shows the location a server states. It does not look up the machine's location. 185.50.107.85:28015 is its address.

Does [SA] Facepunch 2 run smoothly?

The last 48 hours brought an average of 127 server fps and a floor of 102. Entities peaked at 133,343, counting buildings, deployables and all the rest of the world. Memory use reached 5,213 MB at most. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include [SA] Facepunch 2?

These Rust Heatmap lists include [SA] Facepunch 2: Rust tutorial servers, Official Rust servers and Vanilla Rust servers, busiest first. You will find it under these filters on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

What do the server tags on [SA] Facepunch 2 mean?

The game's server browser reads the tags [SA] Facepunch 2 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust form; mp350 (Max players): The slot count is 350; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): The owner or a plugin set this, which is not a standard Rust tag. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Who runs [SA] Facepunch 2?

124 other servers we track publish a playrust.com hostname too, so one operator most likely runs them all with [SA] Facepunch 2.

How to join

How do I join [SA] Facepunch 2?

Enter client.connect 185.50.107.85:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Heatmap

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust form.
mp350
Max players The slot count is 350.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Other

sc2
Custom tag The owner or a plugin set this, which is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.