СИБИРЬ ПРИМИТИВ #1
Online 185.189.255.28:35500 checked 14m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 11:50 UTC13d ago | 2° | – | running | 0 |
| Fri 18 Sep, 07:15 UTC39d ago | 10° | – | 26.2 days | 2 |
| Thu 17 Sep, 07:13 UTC40d ago | 10° | – | 1 days | 0 |
| Wed 16 Sep, 13:18 UTC41d ago | 10° | – | 0.7 days | 0 |
| Mon 14 Sep, 12:21 UTC43d ago | 2° | held half | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on СИБИРЬ ПРИМИТИВ #1?
Its recent wipes drew an average peak of 7 players. 2 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on СИБИРЬ ПРИМИТИВ #1?
Wipes come at irregular times on СИБИРЬ ПРИМИТИВ #1, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 13 days 2 hours ago.
Player counts
How busy is СИБИРЬ ПРИМИТИВ #1?
The current population of СИБИРЬ ПРИМИТИВ #1 is 0, against 100 slots. The average across the last seven days is 0 players.
How does СИБИРЬ ПРИМИТИВ #1 rank against other Rust servers?
Player hours over seven days put СИБИРЬ ПРИМИТИВ #1 at #15,379, in the top 70% of ranked servers.
Rules and settings
Which map does СИБИРЬ ПРИМИТИВ #1 run?
The map on СИБИРЬ ПРИМИТИВ #1 is procedural, size 3,700 with seed 923793624, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on СИБИРЬ ПРИМИТИВ #1?
No gather rate appears in the name СИБИРЬ ПРИМИТИВ #1. A maximum of 10 players is allowed per group. The server runs primitive, melee, bows and spears instead of guns. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does СИБИРЬ ПРИМИТИВ #1 run?
The build on СИБИРЬ ПРИМИТИВ #1 is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is СИБИРЬ ПРИМИТИВ #1 online, and how reliable is it?
The server is up at the moment: СИБИРЬ ПРИМИТИВ #1 is online. About 14 hours ago is when it last restarted, by its own uptime figure. 168 of 168 hours up over the last 7 full days, which is 100%. It first appears in Rust Heatmap records on 13 September 2026.
Where is СИБИРЬ ПРИМИТИВ #1 located?
The name of СИБИРЬ ПРИМИТИВ #1 points to Europe, though no region tag is published. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 185.189.255.28:35500.
Does СИБИРЬ ПРИМИТИВ #1 run smoothly?
Average server fps over the last 48 hours was 64; it never dropped below 20. The world held as many as 82,127 entities, buildings and deployables included. At its peak it held 4,637 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include СИБИРЬ ПРИМИТИВ #1?
The Rust Heatmap lists that СИБИРЬ ПРИМИТИВ #1 fits are: Primitive Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population. These are the filters that return it on the list: Region: Europe; Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on СИБИРЬ ПРИМИТИВ #1 mean?
The game's server browser reads the tags СИБИРЬ ПРИМИТИВ #1 publishes: gmprimitive (Game mode): Primitive: bows, spears and melee only, no guns; mp100 (Max players): The slot count is 100; ts10 (Group limit): A team holds no more than 10; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join СИБИРЬ ПРИМИТИВ #1?
To join by console, open it with F1 in Rust and enter client.connect 185.189.255.28:35500. Or press Launch Rust on this page, which connects you through Steam.