A Rust Server
Online 185.189.255.192:35500 checked 14m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 15:38 UTC30m ago | – | – | running | 0 |
| Fri 23 Oct, 07:00 UTC6d ago | 1° | – | – | 0 |
| Tue 20 Oct, 08:43 UTC9d ago | 1° | halved by day 1 | 2.9 days | 0 |
| Fri 9 Oct, 20:45 UTC19d ago | 1° | – | 10.5 days | 0 |
| Thu 8 Oct, 16:55 UTC20d ago | 1° | – | 1.2 days | 1 |
| Tue 6 Oct, 06:50 UTC23d ago | 1° | – | 2.4 days | 0 |
| Mon 5 Oct, 21:22 UTC23d ago | 1° | – | 0.4 days | 0 |
| Thu 1 Oct, 16:55 UTC27d ago | 1° | halved by day 1 | 4.2 days | 0 |
| Thu 24 Sep, 16:52 UTC34d ago | 0° | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on A Rust Server?
At their busiest, its recent wipes averaged 1 players. 0 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 0% of its recent wipes. It fell below half by day 1 when it did not hold.
What is the wipe schedule on A Rust Server?
No next wipe can be predicted: A Rust Server wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 6 days 9 hours ago.
Population
How busy is A Rust Server?
The current population of A Rust Server is 0, against 40 slots. A seven-day average of 0 players, with a peak of 1.
How does A Rust Server rank against other Rust servers?
The top 66% of ranked servers includes A Rust Server, at #14,824 for player hours over the last seven days.
Settings and rules
Which map does A Rust Server run?
A Rust Server runs a procedural map of size 4,250 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. You play on a map named Custom Map.
What are the rules and settings on A Rust Server?
A gather rate is not given in the name A Rust Server. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. The server calls itself vanilla, which means: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does A Rust Server run?
The build on A Rust Server is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is A Rust Server online, and how reliable is it?
Right now A Rust Server shows as online. It was up 8 of 168 hours across the last 7 full days, or 5% of the time. Rust Heatmap has had it on record since 21 September 2026.
Where is A Rust Server located?
Nothing about a region comes from A Rust Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 185.189.255.192:35500.
Tags
Which Rust Heatmap lists and filters include A Rust Server?
These Rust Heatmap lists include A Rust Server: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on A Rust Server mean?
These are the tags A Rust Server publishes for the game's server browser to read: gmvanilla (Game mode): The vanilla survival game; mp40 (Max players): The slot count is 40; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows the tags for players now, the queue and when the world was made.
Who runs A Rust Server?
3 other servers we track publish a mrazrust.top hostname too, so one operator most likely runs them all with A Rust Server.
Connect
How do I join A Rust Server?
To join by console, open it with F1 in Rust and enter client.connect 185.189.255.192:35500. Or press Launch Rust on this page, which connects you through Steam.