Rust HeatmapInfrared · players
IR live Players92,452 Servers11,842 Warm3,987 Fresh wipes · 3h170 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–300° · slots

RU-2 POX

Offline 185.189.255.192:35200 checked 4d ago

trio vanillamoddedcarbon
Sp1 · players now 0/ 300
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,379
rank
top 70%
5d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 4d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct10 Oct16 Oct21 Oct27 Oct

Top 70% of all ranked servers, and #525 of the trio servers (top 83%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Thu 22 OctTue 13 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 13:22 UTC5d ago 0 – running 0
Tue 13 Oct, 17:09 UTC13d ago 1 halved by day 1 8.8 days 0
Mon 5 Oct, 21:16 UTC21d ago 0 – 7.8 days 0
Thu 1 Oct, 18:21 UTC FW25d ago 1 halved by day 1 4.1 days 0
Thu 1 Oct, 02:07 UTC26d ago 3 – 0.7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
RustSpain.com | EU Trio Mondays
EU · trio · weekly · 48 on average
287 / 280
404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 24.10
EU · trio · monthly · 15 on average
16 / 550
404 RUST SOLO/DUO/TRIO | ЧТ | ДЛЯ НОВИЧКОВ 22.10
EU · trio · monthly · 15 on average
14 / 550
404 RUST SOLO/DUO/TRIO | ПН | ДЛЯ НОВИЧКОВ 26.10
EU · trio · monthly · 11 on average
25 / 550
TRAVELER TRIO [MAX 3] Wipe 21.10
EU · trio · weekly · 9 on average
2 / 100
1 / 550

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on RU-2 POX?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe reached its peak 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.

What is the wipe schedule on RU-2 POX?

There is no next wipe to predict on RU-2 POX, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 5 days 2 hours ago.

Player counts

How busy is RU-2 POX?

Last seen 4 days 21 hours ago, RU-2 POX is offline at the moment. Averaged over the past week: 0 players.

How does RU-2 POX rank against other Rust servers?

Player hours over seven days put RU-2 POX at #15,379, in the top 70% of ranked servers. The trio group puts it at #525.

Map and rules

Which map does RU-2 POX run?

RU-2 POX runs a procedural map of size 2,500 with seed 32323, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. You play on a map named MyMap.

What are the rules and settings on RU-2 POX?

The name RU-2 POX does not specify a gather rate. A group can have at most 3 players (trio). survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does RU-2 POX run?

Rust network protocol 2634 and build 167781 is the build RU-2 POX runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is RU-2 POX online, and how reliable is it?

RU-2 POX is down just now; the last sighting was 4 days 21 hours ago. It was up 14 of 168 hours across the last 7 full days, or 8% of the time. The first record of it on Rust Heatmap is 29 September 2026.

Where is RU-2 POX located?

By its name, RU-2 POX points to Europe, and it publishes no region tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 185.189.255.192:35200 is its address.

Lists and filters

Which Rust Heatmap lists and filters include RU-2 POX?

The Rust Heatmap lists that RU-2 POX fits are: Trio Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Trio; Last wipe: In the last week brings it up.

What do the server tags on RU-2 POX mean?

These are the tags RU-2 POX publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp300 (Max players): The slot count is 300; ts3 (Group limit): A team holds no more than 3; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.

Who runs RU-2 POX?

3 other servers we track publish a mrazrust.top hostname too, so one operator most likely runs them all with RU-2 POX.

How to join

How do I join RU-2 POX?

Press F1 in Rust to open the console, then enter client.connect 185.189.255.192:35200. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp300,ptrak,$r?,v2634,^z,^y,^v,gmrust,cs167781,ts3

Game

gmrust
Game mode Survival in the standard Rust form.
mp300
Max players The slot count is 300.
ts3
Group limit A team holds no more than 3.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167781
Build The game build here is 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.