RU-2 POX
Offline 185.189.255.192:35200 checked 4d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers, and #525 of the trio servers (top 83%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 13:22 UTC5d ago | 0° | – | running | 0 |
| Tue 13 Oct, 17:09 UTC13d ago | 1° | halved by day 1 | 8.8 days | 0 |
| Mon 5 Oct, 21:16 UTC21d ago | 0° | – | 7.8 days | 0 |
| Thu 1 Oct, 18:21 UTC FW25d ago | 1° | halved by day 1 | 4.1 days | 0 |
| Thu 1 Oct, 02:07 UTC26d ago | 3° | – | 0.7 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on RU-2 POX?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe reached its peak 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.
What is the wipe schedule on RU-2 POX?
There is no next wipe to predict on RU-2 POX, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 5 days 2 hours ago.
Player counts
How busy is RU-2 POX?
Last seen 4 days 21 hours ago, RU-2 POX is offline at the moment. Averaged over the past week: 0 players.
How does RU-2 POX rank against other Rust servers?
Player hours over seven days put RU-2 POX at #15,379, in the top 70% of ranked servers. The trio group puts it at #525.
Map and rules
Which map does RU-2 POX run?
RU-2 POX runs a procedural map of size 2,500 with seed 32323, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. You play on a map named MyMap.
What are the rules and settings on RU-2 POX?
The name RU-2 POX does not specify a gather rate. A group can have at most 3 players (trio). survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does RU-2 POX run?
Rust network protocol 2634 and build 167781 is the build RU-2 POX runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is RU-2 POX online, and how reliable is it?
RU-2 POX is down just now; the last sighting was 4 days 21 hours ago. It was up 14 of 168 hours across the last 7 full days, or 8% of the time. The first record of it on Rust Heatmap is 29 September 2026.
Where is RU-2 POX located?
By its name, RU-2 POX points to Europe, and it publishes no region tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 185.189.255.192:35200 is its address.
Lists and filters
Which Rust Heatmap lists and filters include RU-2 POX?
The Rust Heatmap lists that RU-2 POX fits are: Trio Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Trio; Last wipe: In the last week brings it up.
What do the server tags on RU-2 POX mean?
These are the tags RU-2 POX publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp300 (Max players): The slot count is 300; ts3 (Group limit): A team holds no more than 3; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.
Who runs RU-2 POX?
3 other servers we track publish a mrazrust.top hostname too, so one operator most likely runs them all with RU-2 POX.
How to join
How do I join RU-2 POX?
Press F1 in Rust to open the console, then enter client.connect 185.189.255.192:35200. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.