Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 3% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 38, 27 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:43 UTC FW27d ago | 38° | – | running | 13 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on [AE] Facepunch 1?
At their busiest, its recent wipes averaged 38 players. 27 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on [AE] Facepunch 1?
Once a month, with the force wipe, [AE] Facepunch 1 wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 27 days 19 hours ago. The tags list one wipe a month.
Player counts
How busy is [AE] Facepunch 1?
The current population of [AE] Facepunch 1 is 28, against 350 slots. A seven-day average of 15 players, with a peak of 36. Look at 18:00 UTC for the last 48 hours: that hour averaged 26 players.
How does [AE] Facepunch 1 rank against other Rust servers?
Player hours over seven days put [AE] Facepunch 1 at #745, in the top 3% of ranked servers.
Settings and rules
Which map does [AE] Facepunch 1 run?
The map on [AE] Facepunch 1 is procedural, size 4,500 with seed 1996265322, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on [AE] Facepunch 1?
The name [AE] Facepunch 1 does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The in-game Official tab lists it. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does [AE] Facepunch 1 run?
Rust network protocol 2635 and build 168909 on Windows is what [AE] Facepunch 1 runs. Steam updates your game for you, and the protocol has to match for you to join.
Is [AE] Facepunch 1 online, and how reliable is it?
Online now: [AE] Facepunch 1. The uptime it reports puts the last restart at about 6 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 September 2026.
Where is [AE] Facepunch 1 located?
No region is published by [AE] Facepunch 1. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 185.179.203.165:28015.
Does [AE] Facepunch 1 run smoothly?
It averaged 114 server fps over the last 48 hours, with a low of 90. Entities peaked at 135,238, counting buildings, deployables and all the rest of the world. The highest memory use was 5,565 MB. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include [AE] Facepunch 1?
Rust tutorial servers, Official Rust servers and Vanilla Rust servers, busiest first are the Rust Heatmap lists that [AE] Facepunch 1 fits. These are the filters that return it on the list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
What do the server tags on [AE] Facepunch 1 mean?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, standard rules; mp350 (Max players): The slot count is 350; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one are the tags [AE] Facepunch 1 publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Who runs [AE] Facepunch 1?
The playrust.com hostname published by [AE] Facepunch 1 also appears on 124 other servers we track. The same operator most likely runs them.
Connect
How do I join [AE] Facepunch 1?
To join by console, open it with F1 in Rust and enter client.connect 185.179.203.165:28015. Or press Launch Rust on this page, which connects you through Steam.
