Rust HeatmapInfrared · players
IR live Players57,218 Servers11,715 Warm3,311 Fresh wipes · 3h174 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–12° · slots

RAID LAB | Build. Test. Repeat.

Offline EU 179.255.185.126:28015 checked 2d ago

moddedoxide
Sp1 · players now 0/ 12
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak 1
#13,017
rank
top 59% · #2436 in EU
3d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 2d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 59% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 04:39 UTC3d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1
EU · no group limit · 4 on average
2 / 100
Q1 - Aim Training / Matchmaking / Facechecks - EU Main
EU · groups of 8+ · 3 on average
0 / 16
EU | Deadzone Aimtrain | Facechecks/1v1/Speargun
EU · groups of 8+ · 3 on average
0 / 16
MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN]
EU · groups of 8+ · 1e+06x · weekly · 105 on average
123 / 300
AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10
EU · groups of 50+ · 100000x · 62 on average
83 / 200
HIVE X1000000000 #1 MILLION|LOOT++|KITS++|SHOP|
EU · groups of 15+ · 1e+09x · 43 on average
31 / 300

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on RAID LAB | Build. Test. Repeat.?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 7 hours in.

What is the wipe schedule on RAID LAB | Build. Test. Repeat.?

RAID LAB | Build. Test. Repeat. has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 3 days 5 hours ago.

Player counts

How busy is RAID LAB | Build. Test. Repeat.?

RAID LAB | Build. Test. Repeat. went quiet 2 days 18 hours ago and is offline right now. A seven-day average of 0 players, with a peak of 1.

How does RAID LAB | Build. Test. Repeat. rank against other Rust servers?

Seven-day player hours place RAID LAB | Build. Test. Repeat. at #13,017, in the top 59% of ranked servers; within Europe it is #2,436.

Map and rules

What are the rules and settings on RAID LAB | Build. Test. Repeat.?

A gather rate is not given in the name RAID LAB | Build. Test. Repeat.. 8 players is the default group size, and that is the limit here. combat training is the game mode, loot handed out; aim and PvP practice. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does RAID LAB | Build. Test. Repeat. run?

Rust network protocol 2635 and build 168909 on Windows is what RAID LAB | Build. Test. Repeat. runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is RAID LAB | Build. Test. Repeat. online, and how reliable is it?

Last seen 2 days 18 hours ago, RAID LAB | Build. Test. Repeat. is offline right now. 5 of 72 hours up over the last 3 full days, which is 7%. Rust Heatmap has had it on record since 25 October 2026.

Where is RAID LAB | Build. Test. Repeat. located?

With its EU tag, RAID LAB | Build. Test. Repeat. lists itself in Europe. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 179.255.185.126:28015.

Tags

Which Rust Heatmap lists and filters include RAID LAB | Build. Test. Repeat.?

Rust aim training servers, Rust build servers, EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that RAID LAB | Build. Test. Repeat. fits. These are the filters that return it on the list: Region: Europe; Type: Modded; Server tag: Combat training ^d, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on RAID LAB | Build. Test. Repeat. mean?

gmrust (Game mode): Rust survival, standard rules; mp12 (Max players): Slot count: 12; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^k (Build server): Base design and practice; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EU (Europe): Europe is where the server browser puts it are the tags RAID LAB | Build. Test. Repeat. publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join RAID LAB | Build. Test. Repeat.?

Enter client.connect 179.255.185.126:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp12,ptrak,$r?,v2635,^d,^k,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp12
Max players Slot count: 12.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Gameplay

^d
Combat training The loot is handed to you for aim and PvP practice.
^k
Build server Base design and practice.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

EU
Europe Europe is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.