[PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More
Online EU 157.90.108.142:28015 checked 13m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 32% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 39 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:03 UTC FW27d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More?
The average peak across its recent wipes is 1 players. 39 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More?
Once a month, with the force wipe, [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More wipes. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 27 days 5 hours ago the server made the world it is on now. Its tags state a wipe each month.
Population
How busy is [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More?
[PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More currently has 0 of its 100 slots filled. Averaged over the past week: 0 players, peaking at 2. Look at 10:00 UTC for the last 48 hours: that hour averaged 1 players.
How does [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More rank against other Rust servers?
On player hours over the last seven days, [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More is #7,217 globally (top 32%) and #2,011 in Europe.
Settings and rules
Which map does [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More run?
A custom map of 5,400 is in use on [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More. The map file is published for download from this page.
What are the rules and settings on [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More?
The name [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More does not specify a gather rate. 8 players is the default group size, and that is the limit here. primitive is the game mode, melee, bows and spears instead of guns. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More run?
The build on [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More online, and how reliable is it?
Online now: [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More. The uptime it reports puts the last restart at about 6 days 4 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More located?
With its EU tag, [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 157.90.108.142:28015 is its address.
Does [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More run smoothly?
It averaged 234 server fps over the last 48 hours, with a low of 183. The world held as many as 162,555 entities, buildings and deployables included. The highest memory use was 4,229 MB. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More?
Primitive Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More fits. Filtering the list by Region: Europe; Type: Modded; Game mode: Primitive; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly brings it up.
What do the server tags on [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More mean?
These are the tags [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More publishes for the game's server browser to read: gmprimitive (Game mode): Bows, spears and melee, with no guns: primitive; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Plugins run through Carbon; EU (Europe): The server browser lists it under Europe; rustmaps (Custom tag): This is not a standard Rust tag: a plugin or the owner set it. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More?
To join by console, open it with F1 in Rust and enter client.connect 157.90.108.142:28015. Or press Launch Rust on this page, which connects you through Steam. https://projectbackend.com/medievalrust/ is where its website is.