Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 3% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 23, 47 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW27d ago | 23° | – | running | 9 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on [CAN] Facepunch Large 1?
Its recent wipes drew an average peak of 23 players. The crowd on the latest wipe reached its peak 47 hours in.
What is the wipe schedule on [CAN] Facepunch Large 1?
Once a month, with the force wipe, [CAN] Facepunch Large 1 wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world it runs now dates from 27 days 10 hours ago. The tags list one wipe a month.
Population
How busy is [CAN] Facepunch Large 1?
[CAN] Facepunch Large 1 currently has 9 of its 400 slots filled. Averaged over the past week: 14 players, peaking at 33. Its busiest point in the last 48 hours was 01:00 UTC, averaging 23 players.
How does [CAN] Facepunch Large 1 rank against other Rust servers?
The top 3% of ranked servers includes [CAN] Facepunch Large 1, at #777 for player hours over the last seven days.
Settings and rules
Which map does [CAN] Facepunch Large 1 run?
[CAN] Facepunch Large 1 runs a procedural map of size 5,000 with seed 1205868088, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on [CAN] Facepunch Large 1?
No gather rate appears in the name [CAN] Facepunch Large 1. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. You will find it under Official in the game. The server calls itself vanilla, which means: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does [CAN] Facepunch Large 1 run?
Rust network protocol 2635 and build 168909 is the build [CAN] Facepunch Large 1 runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is [CAN] Facepunch Large 1 online, and how reliable is it?
Right now [CAN] Facepunch Large 1 shows as online. About 14 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is [CAN] Facepunch Large 1 located?
No region is published by [CAN] Facepunch Large 1. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 148.113.198.15:28015 is its address.
Does [CAN] Facepunch Large 1 run smoothly?
Average server fps over the last 48 hours was 245; it never dropped below 208. The world held as many as 182,288 entities, buildings and deployables included. Memory use reached 6,504 MB at most. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include [CAN] Facepunch Large 1?
Rust tutorial servers, Official Rust servers and Vanilla Rust servers, busiest first are the Rust Heatmap lists that [CAN] Facepunch Large 1 fits. These are the filters that return it on the list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.
What do the server tags on [CAN] Facepunch Large 1 mean?
The game's server browser reads the tags [CAN] Facepunch Large 1 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust form; mp400 (Max players): Slot count: 400; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): This is not a standard Rust tag: a plugin or the owner set it. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Who runs [CAN] Facepunch Large 1?
One operator most likely runs [CAN] Facepunch Large 1 and the 124 other servers we track that publish a playrust.com hostname.
Connect
How do I join [CAN] Facepunch Large 1?
Press F1 in Rust to open the console, then enter client.connect 148.113.198.15:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.
