Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h69 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–200° · slots

[钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件

Online 124.221.154.100:28015 checked 1h ago

teams off monthly wipes oxidehardcorepremium
Sp1 · players now 0/ 200
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 3°
Mon 19:00flare: a wipe in that hourWed 17:00
1
7-day average
peak 3
#3,570
rank
top 16%
26d ago
last wipe
monthly schedule
8d 0h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 1h ago

Li2Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Li3Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

4
wipe-day peak
players, last three wipes

Coming wipes

8d 0h
Thu 5 Nov, 19:00 UTC
FW
36d 0h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 20 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:26 UTC26d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
TW_LOCAL_台灣原倍服_10/26~11/06_
EA · groups of 8+ · monthly · 1 on average
10 / 100
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EA · groups of 12+ · monthly · 107 on average
103 / 200
Rustafied.com - SEA Long
EA · groups of 16+ · monthly · 27 on average
44 / 100
[SEA] Facepunch Premium 1
EA · groups of 8+ · monthly · 15 on average
6 / 250
[SEA] Facepunch 1
EA · groups of 8+ · monthly · 13 on average
21 / 300
[光年]【萌新友好】软核|无氪公益服|养老
EA · groups of 8+ · monthly · 4 on average
3 / 10

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件?

The average peak across its recent wipes is 4 players. 20 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件?

Once a month, with the force wipe, [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件 wipes. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 26 days 4 hours ago the server made the world it is on now. The tags list one wipe a month.

Population

How busy is [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件?

Of 200 slots on [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件, 0 are in use right now. A seven-day average of 1 players, with a peak of 3. Its busiest point in the last 48 hours was 12:00 UTC, averaging 3 players.

How does [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件 rank against other Rust servers?

Ranked #3,570 on seven-day player hours, [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件 is in the top 16% of all ranked servers.

Rules and settings

Which map does [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件 run?

A procedural map of size 4,250, generated by the game, runs on [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件.

What are the rules and settings on [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件?

A gather rate is not given in the name [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件. No group limit is published. The server runs hardcore, Facepunch's most difficult mode. Combat between players and raiding are both possible. The server browser lists it under Community. Oxide plugins are in use. Rust's premium status is required to join. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件 run?

The build on [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件 is Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件 online, and how reliable is it?

Online now: [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件. Its reported uptime dates the last restart to about 19 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. The first record of it on Rust Heatmap is 13 September 2026.

Where is [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件 located?

No region tag comes from [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件, but its name points to Asia. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 124.221.154.100:28015.

Does [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件 run smoothly?

It averaged 118 server fps over the last 48 hours, with a low of 83. Entities peaked at 109,820, counting buildings, deployables and all the rest of the world. Memory use reached 3,896 MB at most. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件?

The Rust Heatmap lists that [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件 fits are: Best Rust community servers. Filtering the list by Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Game mode: Hardcore and Premium; Server tag: Monthly ^m, Hardcore ^h, Premium ^q and Oxide ^o; Wipe schedule: Monthly brings it up.

What do the server tags on [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件 mean?

gmhardcore (Game mode): A harsher ruleset, hardcore; mp200 (Max players): The slot count is 200; ts0 (Group limit): No teams here; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^h (Hardcore): Fewer helpers and harsher survival: this is Facepunch's hardcore mode; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): Oxide (uMod) provides the plugin framework here are the tags [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件 publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件?

To join by console, open it with F1 in Rust and enter client.connect 124.221.154.100:28015. Or press Launch Rust on this page, which connects you through Steam. Rust's premium status is required to join. The server's site sits at https://qm.qq.com/cgi-bin/qm/qr?k=VWsGXq1JOWn3qLYD6J7uvdbFysTLTIvK&jump_from=webapi&authKey=/If9DB1iaQ7CqWkn/uX0S1Kz0ikZBxU6iqmyz3kMnhRf+t3nk+K8e7cUUXy4alm4.

KeyServer tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^h,gmhardcore,cs168909,^q,ts0,^o

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp200
Max players The slot count is 200.
ts0
Group limit No teams here.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^h
Hardcore Fewer helpers and harsher survival: this is Facepunch's hardcore mode.

Mods and access

^q
Premium Rust's premium status is required to join.
^o
Oxide Oxide (uMod) provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.