[SEA] Facepunch Premium 1
Online 15.235.181.140:28015 checked 7m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 3% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 150, 46 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW27d ago | 150° | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on [SEA] Facepunch Premium 1?
Its recent wipes drew an average peak of 150 players. 46 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on [SEA] Facepunch Premium 1?
A single monthly wipe, the force wipe, is all [SEA] Facepunch Premium 1 runs. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 27 days 17 hours ago the server made the world it is on now. A monthly wipe is what its tags declare.
Player counts
How busy is [SEA] Facepunch Premium 1?
Of 250 slots on [SEA] Facepunch Premium 1, 16 are in use right now. A seven-day average of 15 players, with a peak of 44. Its busiest point in the last 48 hours was 13:00 UTC, averaging 16 players.
How does [SEA] Facepunch Premium 1 rank against other Rust servers?
Player hours over seven days put [SEA] Facepunch Premium 1 at #755, in the top 3% of ranked servers.
Settings and rules
Which map does [SEA] Facepunch Premium 1 run?
A procedural map of size 4,500 with seed 1054324525, generated by the game, runs on [SEA] Facepunch Premium 1. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on [SEA] Facepunch Premium 1?
The name [SEA] Facepunch Premium 1 does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. You will find it under Official in the game. The server calls itself vanilla, which means: no changed rates, kits or rules: this is the game as Facepunch ships it. Joining requires premium status in Rust. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does [SEA] Facepunch Premium 1 run?
The build on [SEA] Facepunch Premium 1 is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is [SEA] Facepunch Premium 1 online, and how reliable is it?
Online now: [SEA] Facepunch Premium 1. About 20 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 13 September 2026.
Where is [SEA] Facepunch Premium 1 located?
The name of [SEA] Facepunch Premium 1 points to Asia, though no region tag is published. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 15.235.181.140:28015.
Does [SEA] Facepunch Premium 1 run smoothly?
Average server fps over the last 48 hours was 140; it never dropped below 101. Entities peaked at 168,618, counting buildings, deployables and all the rest of the world. At its peak it held 5,950 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include [SEA] Facepunch Premium 1?
These Rust Heatmap lists include [SEA] Facepunch Premium 1: Rust tutorial servers, Official Rust servers and Vanilla Rust servers, busiest first. Filtering the list by Region: Asia; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only brings it up.
What do the server tags on [SEA] Facepunch Premium 1 mean?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust form; mp250 (Max players): This server has 250 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): New players have Facepunch's tutorial to start with; ^q (Premium): Joining requires premium status in Rust; sc2 (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one are the tags [SEA] Facepunch Premium 1 publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Who runs [SEA] Facepunch Premium 1?
One operator most likely runs [SEA] Facepunch Premium 1 and the 124 other servers we track that publish a playrust.com hostname.
How to join
How do I join [SEA] Facepunch Premium 1?
Press F1 in Rust to open the console, then enter client.connect 15.235.181.140:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. Joining requires premium status in Rust.
