Rust HeatmapInfrared · players
IR live Players59,874 Servers11,727 Warm3,366 Fresh wipes · 3h179 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 16° now Linear · 0–250° · slots

[SEA] Facepunch Premium 1

Online 15.235.181.140:28015 checked 7m ago

official monthly wipes vanillapremium
Sp1 · players now 16/ 250
6% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 18°
Tue 11:00flare: a wipe in that hourThu 09:00
15
7-day average
peak 44
#755
rank
top 3%
27d ago
last wipe
monthly schedule
7d 8h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 7m ago

Li2Players

AveragePeak
0510152011:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Li3Server performance

05010015020011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

150
wipe-day peak
players, last three wipes

Coming wipes

7d 8h
Thu 5 Nov, 19:00 UTC
FW
35d 8h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 150, 46 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW27d ago 150 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA Long
EA · groups of 12+ · monthly · 105 on average
88 / 200
Rustafied.com - SEA Long
EA · groups of 16+ · monthly · 26 on average
20 / 100
RustGalaxy Nexus Japan
EA · groups of 100+ · monthly · 3 on average
1 / 50
nomarust LL | JP | Vanilla | Monthly
EA · groups of 8+ · monthly · 2 on average
1 / 200
RustGalaxy Nexus Singapore
EA · groups of 100+ · monthly · 2 on average
0 / 50
AX公益服/原倍仿官/10.2新档
EA · groups of 8+ · monthly · 1 on average
0 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [SEA] Facepunch Premium 1?

Its recent wipes drew an average peak of 150 players. 46 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on [SEA] Facepunch Premium 1?

A single monthly wipe, the force wipe, is all [SEA] Facepunch Premium 1 runs. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 27 days 17 hours ago the server made the world it is on now. A monthly wipe is what its tags declare.

Player counts

How busy is [SEA] Facepunch Premium 1?

Of 250 slots on [SEA] Facepunch Premium 1, 16 are in use right now. A seven-day average of 15 players, with a peak of 44. Its busiest point in the last 48 hours was 13:00 UTC, averaging 16 players.

How does [SEA] Facepunch Premium 1 rank against other Rust servers?

Player hours over seven days put [SEA] Facepunch Premium 1 at #755, in the top 3% of ranked servers.

Settings and rules

Which map does [SEA] Facepunch Premium 1 run?

A procedural map of size 4,500 with seed 1054324525, generated by the game, runs on [SEA] Facepunch Premium 1. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on [SEA] Facepunch Premium 1?

The name [SEA] Facepunch Premium 1 does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. You will find it under Official in the game. The server calls itself vanilla, which means: no changed rates, kits or rules: this is the game as Facepunch ships it. Joining requires premium status in Rust. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does [SEA] Facepunch Premium 1 run?

The build on [SEA] Facepunch Premium 1 is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is [SEA] Facepunch Premium 1 online, and how reliable is it?

Online now: [SEA] Facepunch Premium 1. About 20 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 13 September 2026.

Where is [SEA] Facepunch Premium 1 located?

The name of [SEA] Facepunch Premium 1 points to Asia, though no region tag is published. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 15.235.181.140:28015.

Does [SEA] Facepunch Premium 1 run smoothly?

Average server fps over the last 48 hours was 140; it never dropped below 101. Entities peaked at 168,618, counting buildings, deployables and all the rest of the world. At its peak it held 5,950 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include [SEA] Facepunch Premium 1?

These Rust Heatmap lists include [SEA] Facepunch Premium 1: Rust tutorial servers, Official Rust servers and Vanilla Rust servers, busiest first. Filtering the list by Region: Asia; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only brings it up.

What do the server tags on [SEA] Facepunch Premium 1 mean?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust form; mp250 (Max players): This server has 250 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): New players have Facepunch's tutorial to start with; ^q (Premium): Joining requires premium status in Rust; sc2 (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one are the tags [SEA] Facepunch Premium 1 publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Who runs [SEA] Facepunch Premium 1?

One operator most likely runs [SEA] Facepunch Premium 1 and the 124 other servers we track that publish a playrust.com hostname.

How to join

How do I join [SEA] Facepunch Premium 1?

Press F1 in Rust to open the console, then enter client.connect 15.235.181.140:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. Joining requires premium status in Rust.

KeyServer tags

what each one means

Published as mp250,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,^q,sc2,ts8

On Rust Heatmap

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust form.
mp250
Max players This server has 250 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^t
Tutorial on New players have Facepunch's tutorial to start with.

Mods and access

^q
Premium Joining requires premium status in Rust.

Other

sc2
Custom tag A plugin or the owner added this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.