Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 298, 43 hours in, with 210 in the queue.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:45 UTC FW27d ago | 298°+210 queue | – | running | 32 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on [EU] Facepunch 15?
The average peak across its recent wipes is 298 players. 43 hours after the latest wipe the crowd peaked, and 210 more were queued.
What is the wipe schedule on [EU] Facepunch 15?
Once a month, with the force wipe, [EU] Facepunch 15 wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 27 days 16 hours ago. A monthly wipe is what its tags declare.
Player counts
How busy is [EU] Facepunch 15?
The current population of [EU] Facepunch 15 is 4, against 300 slots. A seven-day average of 11 players, with a peak of 31. Its busiest point in the last 48 hours was 19:00 UTC, averaging 29 players.
How does [EU] Facepunch 15 rank against other Rust servers?
Player hours over seven days put [EU] Facepunch 15 at #902, in the top 4% of ranked servers.
Rules and settings
Which map does [EU] Facepunch 15 run?
[EU] Facepunch 15 runs a procedural map of size 4,500 with seed 378430328, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on [EU] Facepunch 15?
The name [EU] Facepunch 15 does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. You will find it under Official in the game. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does [EU] Facepunch 15 run?
The build on [EU] Facepunch 15 is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is [EU] Facepunch 15 online, and how reliable is it?
The server is up at the moment: [EU] Facepunch 15 is online. Its reported uptime dates the last restart to about 3 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.
Where is [EU] Facepunch 15 located?
The name of [EU] Facepunch 15 points to Europe, though no region tag is published. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 109.200.194.196:28015.
Does [EU] Facepunch 15 run smoothly?
It averaged 121 server fps over the last 48 hours, with a low of 86. The world held as many as 146,541 entities, buildings and deployables included. The highest memory use was 5,915 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include [EU] Facepunch 15?
The Rust Heatmap lists that [EU] Facepunch 15 fits are: Rust tutorial servers, EU Rust servers, busiest first, Official Rust servers and Vanilla Rust servers, busiest first. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.
What do the server tags on [EU] Facepunch 15 mean?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust form; mp300 (Max players): Slot count: 300; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^t (Tutorial on): New players have Facepunch's tutorial to start with; sc3 (Custom tag): This is not a standard Rust tag: a plugin or the owner set it are the tags [EU] Facepunch 15 publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Who runs [EU] Facepunch 15?
One operator most likely runs [EU] Facepunch 15 and the 124 other servers we track that publish a playrust.com hostname.
How to join
How do I join [EU] Facepunch 15?
Enter client.connect 109.200.194.196:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.
