Rust HeatmapInfrared · players
IR live Players52,558 Servers11,680 Warm3,201 Fresh wipes · 3h137 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 4° now Linear · 0–300° · slots

[EU] Facepunch 15

Online 109.200.194.196:28015 checked 9m ago

official monthly wipes vanilla
Sp1 · players now 4/ 300
1% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 30°
Tue 10:00flare: a wipe in that hourThu 08:00
11
7-day average
peak 31
#902
rank
top 4%
27d ago
last wipe
monthly schedule
7d 9h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 9m ago

Li2Players

AveragePeak
01020304010:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Li3Server performance

05010015020010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

298
wipe-day peak
players, last three wipes

Coming wipes

7d 9h
Thu 5 Nov, 19:00 UTC
FW
35d 9h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 298, 43 hours in, with 210 in the queue.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:45 UTC FW27d ago 298+210 queue – running 32

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
327 / 325
Rusty Moose |EU Monthly|
EU · groups of 12+ · monthly · 216 on average
139 / 200
Rustafied.com - EU Long - Large
EU · groups of 16+ · monthly · 128 on average
54 / 100
Magic Rust — Long | Kлaccикa x1 | Pyccкий
EU · groups of 150+ · 1x · monthly · 123 on average
119 / 300
Rusty Moose |EU Small|
EU · groups of 8+ · monthly · 57 on average
42 / 200
Rustafied.com - EU Long - Small II
EU · groups of 16+ · monthly · 42 on average
18 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [EU] Facepunch 15?

The average peak across its recent wipes is 298 players. 43 hours after the latest wipe the crowd peaked, and 210 more were queued.

What is the wipe schedule on [EU] Facepunch 15?

Once a month, with the force wipe, [EU] Facepunch 15 wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 27 days 16 hours ago. A monthly wipe is what its tags declare.

Player counts

How busy is [EU] Facepunch 15?

The current population of [EU] Facepunch 15 is 4, against 300 slots. A seven-day average of 11 players, with a peak of 31. Its busiest point in the last 48 hours was 19:00 UTC, averaging 29 players.

How does [EU] Facepunch 15 rank against other Rust servers?

Player hours over seven days put [EU] Facepunch 15 at #902, in the top 4% of ranked servers.

Rules and settings

Which map does [EU] Facepunch 15 run?

[EU] Facepunch 15 runs a procedural map of size 4,500 with seed 378430328, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on [EU] Facepunch 15?

The name [EU] Facepunch 15 does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. You will find it under Official in the game. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does [EU] Facepunch 15 run?

The build on [EU] Facepunch 15 is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is [EU] Facepunch 15 online, and how reliable is it?

The server is up at the moment: [EU] Facepunch 15 is online. Its reported uptime dates the last restart to about 3 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.

Where is [EU] Facepunch 15 located?

The name of [EU] Facepunch 15 points to Europe, though no region tag is published. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 109.200.194.196:28015.

Does [EU] Facepunch 15 run smoothly?

It averaged 121 server fps over the last 48 hours, with a low of 86. The world held as many as 146,541 entities, buildings and deployables included. The highest memory use was 5,915 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include [EU] Facepunch 15?

The Rust Heatmap lists that [EU] Facepunch 15 fits are: Rust tutorial servers, EU Rust servers, busiest first, Official Rust servers and Vanilla Rust servers, busiest first. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

What do the server tags on [EU] Facepunch 15 mean?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust form; mp300 (Max players): Slot count: 300; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^t (Tutorial on): New players have Facepunch's tutorial to start with; sc3 (Custom tag): This is not a standard Rust tag: a plugin or the owner set it are the tags [EU] Facepunch 15 publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Who runs [EU] Facepunch 15?

One operator most likely runs [EU] Facepunch 15 and the 124 other servers we track that publish a playrust.com hostname.

How to join

How do I join [EU] Facepunch 15?

Enter client.connect 109.200.194.196:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc3,ts8

On Rust Heatmap

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust form.
mp300
Max players Slot count: 300.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Gameplay

^t
Tutorial on New players have Facepunch's tutorial to start with.

Other

sc3
Custom tag This is not a standard Rust tag: a plugin or the owner set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.