Test Server for US Adventureland
Offline NA 104.129.132.9:29015 checked 27d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Test Server for US Adventureland?
The record of Test Server for US Adventureland's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 27 days 21 hours ago the server made the world it is on now.
Player counts
How busy is Test Server for US Adventureland?
The last time Test Server for US Adventureland was seen was 27 days 20 hours ago, and it is offline now.
How does Test Server for US Adventureland rank against other Rust servers?
Seven-day player hours place Test Server for US Adventureland at #16,019, in the top 69% of ranked servers; within North America it is #1,596.
Settings and rules
What are the rules and settings on Test Server for US Adventureland?
A gather rate is not given in the name Test Server for US Adventureland. The group limit is 8 players, which is the game's default. build & creative is the game mode, a building sandbox without gathering. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Test Server for US Adventureland run?
Rust network protocol 2634 and build 166494 is the build Test Server for US Adventureland runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Test Server for US Adventureland online, and how reliable is it?
Test Server for US Adventureland is down just now; the last sighting was 27 days 20 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 1 October 2026.
Where is Test Server for US Adventureland located?
The NA tag is how Test Server for US Adventureland lists itself in North America. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 104.129.132.9:29015.
Lists and filters
Which Rust Heatmap lists and filters include Test Server for US Adventureland?
The Rust Heatmap lists that Test Server for US Adventureland fits are: Rust build servers, Rust servers tagged creative, Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap. Filtering the list by Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Test Server for US Adventureland mean?
The game's server browser reads the tags Test Server for US Adventureland publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166494 (Build): Build 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^c (Creative): No gathering here: it is creative building, so build what you like; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; NA (North America): In the server browser it sits under North America. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Test Server for US Adventureland?
To join by console, open it with F1 in Rust and enter client.connect 104.129.132.9:29015. Or press Launch Rust on this page, which connects you through Steam.