TMD Test [Whitelist Only]
Online 104.129.132.129:28025 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 37% of all ranked servers, and #436 of the quad servers (top 53%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 03:05 UTC7d ago | 2° | – | running | 1 |
| Sun 18 Oct, 19:18 UTC10d ago | 1° | halved by day 1 | 3.3 days | 0 |
| Thu 8 Oct, 00:48 UTC21d ago | 1° | halved by day 1 | 10.8 days | 0 |
| Thu 1 Oct, 22:03 UTC FW27d ago | 2° | halved by day 1 | 6.1 days | 0 |
| Tue 29 Sep, 19:54 UTC29d ago | 0° | – | 2.1 days | 0 |
| Thu 17 Sep, 18:15 UTC41d ago | 1° | halved by day 1 | 12.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on TMD Test [Whitelist Only]?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 16 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it did not hold.
What is the wipe schedule on TMD Test [Whitelist Only]?
Too few wipes are recorded on TMD Test [Whitelist Only] to confirm its schedule; the tag is what the prediction follows. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world it runs now dates from 7 days 9 hours ago. Its tags state a wipe every two weeks.
Player counts
How busy is TMD Test [Whitelist Only]?
Of 10 slots on TMD Test [Whitelist Only], 0 are in use right now. A seven-day average of 0 players, with a peak of 2. Look at 18:00 UTC for the last 48 hours: that hour averaged 0 players.
How does TMD Test [Whitelist Only] rank against other Rust servers?
The top 37% of ranked servers includes TMD Test [Whitelist Only], at #8,136 for player hours over the last seven days. Ranked against other quad servers, it comes in at #436.
Settings and rules
Which map does TMD Test [Whitelist Only] run?
A procedural map of size 4,096 with seed 1337, generated by the game, runs on TMD Test [Whitelist Only]. From this page you can view the map on RustMaps, since the same size and seed give the same map. You play on a map named Custom Map.
What are the rules and settings on TMD Test [Whitelist Only]?
A gather rate is not given in the name TMD Test [Whitelist Only]. 4 players is the maximum group size (quad). roleplay is the game mode, jobs, towns and rules for roleplay. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does TMD Test [Whitelist Only] run?
Rust network protocol 2635 and build 168909 on Linux is what TMD Test [Whitelist Only] runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is TMD Test [Whitelist Only] online, and how reliable is it?
The server is up at the moment: TMD Test [Whitelist Only] is online. About 3 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is TMD Test [Whitelist Only] located?
Nothing about a region comes from TMD Test [Whitelist Only]. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 104.129.132.129:28025.
Does TMD Test [Whitelist Only] run smoothly?
The last 48 hours brought an average of 30 server fps and a floor of 30. Entities peaked at 121,633, counting buildings, deployables and all the rest of the world. At its peak it held 5,475 MB of memory. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include TMD Test [Whitelist Only]?
The Rust Heatmap lists that TMD Test [Whitelist Only] fits are: Rust roleplay servers, Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What do the server tags on TMD Test [Whitelist Only] mean?
The game's server browser reads the tags TMD Test [Whitelist Only] publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts4 (Group limit): A team holds no more than 4; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^b (Biweekly): The wipe interval is two weeks; ^r (Roleplay): This server runs roleplay; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; modded (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join TMD Test [Whitelist Only]?
Press F1 in Rust to open the console, then enter client.connect 104.129.132.129:28025. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://store.themonsterden.net/ is where its website is.