Rust HeatmapInfrared · players
IR live Players104,326 Servers11,886 Warm3,964 Fresh wipes · 3h514 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–100° · slots

Fields Of Rust PVE 10X (lightly modded)

Online 99.249.143.10:28018 checked 8m ago

10x biweekly wipes moddedcarbonpve
Sp1 · players now 1/ 100
1% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 4°
Tue 20:00flare: a wipe in that hourThu 17:00
1
7-day average
peak 4
#3,062
rank
top 14%
13d ago
last wipe
biweekly schedule
34m
next wipe
Thu 29 Oct, 19:53 UTC
UTC checked 8m ago

Li2Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Li3Server performance

025507510020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 19:53 UTC, in 34m. Its biweekly schedule tag · low confidence

13.9 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
6
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 6.5

Coming wipes

34m
Thu 29 Oct, 19:53 UTC
6d 23h
Thu 5 Nov, 19:00 UTC
FW
14d 0h
Thu 12 Nov, 19:53 UTC
28d 0h
Thu 26 Nov, 19:53 UTC
34d 23h
Thu 3 Dec, 19:00 UTC
FW
42d 0h
Thu 10 Dec, 19:53 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctFri 18 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 28 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:53 UTC13d ago 4 – running 0
Thu 1 Oct, 19:34 UTC FW27d ago 8 halved by day 3 14 days 1
Fri 18 Sep, 00:40 UTC41d ago 6 halved by day 10 13.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
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groups of 8+ · 10x · biweekly · 2 on average
2 / 200
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groups of 8+ · 10x · biweekly · 2 on average
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PVE Relax|Event|X5|InstantCraft|NPC|Bank
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12 / 250
Tims Place PVE 10x /Custom Heli/Bradley/Bots/snipers
groups of 25+ · 10x · monthly · 7 on average
13 / 100
10x PVE | Build & Chill | Deep Sea building
EU · groups of 10+ · 10x · monthly · 3 on average
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10/1 Rust-A-Holics.com 10x PVE | NPC Raid Bases | SkillTree | H
groups of 10+ · 10x · monthly · 1 on average
4 / 500

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Fields Of Rust PVE 10X (lightly modded)?

At their busiest, its recent wipes averaged 6 players. 28 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 6.5.

What is the wipe schedule on Fields Of Rust PVE 10X (lightly modded)?

Too few wipes are recorded on Fields Of Rust PVE 10X (lightly modded) to confirm its schedule; the tag is what the prediction follows. Thursday 29 October at 19:53 UTC is when its next wipe is due. The world it runs now dates from 13 days 23 hours ago. A fortnightly wipe is listed in the tags.

Population

How busy is Fields Of Rust PVE 10X (lightly modded)?

Fields Of Rust PVE 10X (lightly modded) currently has 1 of its 100 slots filled. The average across the last seven days is 1 players; the peak reached 4. Its busiest point in the last 48 hours was 12:00 UTC, averaging 3 players.

How does Fields Of Rust PVE 10X (lightly modded) rank against other Rust servers?

Ranked #3,062 on seven-day player hours, Fields Of Rust PVE 10X (lightly modded) is in the top 14% of all ranked servers.

Map and rules

Which map does Fields Of Rust PVE 10X (lightly modded) run?

The map on Fields Of Rust PVE 10X (lightly modded) is procedural, size 3,700 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Fields Of Rust PVE 10X (lightly modded)?

Fields Of Rust PVE 10X (lightly modded)'s name indicates a gather rate of 10x. Groups can contain up to 8 players, the default in the game. The server runs build & creative, building in a sandbox, with no gathering. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does Fields Of Rust PVE 10X (lightly modded) run?

Rust network protocol 2635 and build 168909 is the build Fields Of Rust PVE 10X (lightly modded) runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Fields Of Rust PVE 10X (lightly modded) online, and how reliable is it?

Online now: Fields Of Rust PVE 10X (lightly modded). About 6 days ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is Fields Of Rust PVE 10X (lightly modded) located?

Nothing about a region comes from Fields Of Rust PVE 10X (lightly modded). What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 99.249.143.10:28018.

Does Fields Of Rust PVE 10X (lightly modded) run smoothly?

The last 48 hours brought an average of 81 server fps and a floor of 18. The world held as many as 98,804 entities, buildings and deployables included. Memory use reached 7,169 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include Fields Of Rust PVE 10X (lightly modded)?

Rust build servers, 10x Rust servers, Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that Fields Of Rust PVE 10X (lightly modded) fits. These are the filters that return it on the list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

What do the server tags on Fields Of Rust PVE 10X (lightly modded) mean?

These are the tags Fields Of Rust PVE 10X (lightly modded) publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): Every two weeks the server wipes; ^k (Build server): Practise base building and design; ^p (PvE): PvE: the danger is the world, not other players; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Fields Of Rust PVE 10X (lightly modded)?

Press F1 in Rust to open the console, then enter client.connect 99.249.143.10:28018. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://discord.com/invite/kUeYFZ5HTa is where its website is.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^b,^k,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players The slot count is 100.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Gameplay

^k
Build server Practise base building and design.
^p
PvE PvE: the danger is the world, not other players.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.