Rust HeatmapInfrared · players
IR live Players103,453 Servers11,891 Warm4,007 Fresh wipes · 3h409 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–20° · slots

[DEV] RustyCabin PVE

Online EU 98.128.242.189:28015 checked 13m ago

moddedcarbonpve
Sp1 · players now 0/ 20
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 20:00flare: a wipe in that hourThu 17:00
0
7-day average
peak –
#15,289
rank
top 69% · #2533 in EU
27d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 13m ago

Li2Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct14 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.7 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1.5

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:34 UTC27d ago 1 – running 0
Thu 1 Oct, 18:38 UTC FW28d ago 2 – 0.7 days 0
Sat 19 Sep, 11:36 UTC40d ago 1 halved by day 2 12.3 days 1
Tue 15 Sep, 19:23 UTC43d ago 1 halved by day 1 3.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 245 on average
314 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 49 on average
82 / 100
1[PvE]Тульский|Русский|Classic+Ивенты
EU · groups of 8+ · monthly · 33 on average
43 / 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay
EU · groups of 30+ · monthly · 31 on average
28 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events
EU · groups of 15+ · monthly · 28 on average
40 / 140
RustAria#4 [Мирный / PVE / SKINDROPS]
EU · groups of 100+ · biweekly · 27 on average
14 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [DEV] RustyCabin PVE?

The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 0% of its recent wipes. By day 1.5 it was below half in the wipes that did not hold.

What is the wipe schedule on [DEV] RustyCabin PVE?

Wipes come at irregular times on [DEV] RustyCabin PVE, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 27 days 8 hours ago the server made the world it is on now.

Player counts

How busy is [DEV] RustyCabin PVE?

The current population of [DEV] RustyCabin PVE is 0, against 20 slots. Averaged over the past week: 0 players.

How does [DEV] RustyCabin PVE rank against other Rust servers?

Top 69% of ranked servers and #2,533 in Europe: that is [DEV] RustyCabin PVE at #15,289 for player hours over seven days.

Map and rules

What are the rules and settings on [DEV] RustyCabin PVE?

No gather rate appears in the name [DEV] RustyCabin PVE. 8 players is the default group size, and that is the limit here. roleplay is the game mode, roleplay rules, jobs and towns. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does [DEV] RustyCabin PVE run?

The build on [DEV] RustyCabin PVE is Rust network protocol 2634 and build 166494, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is [DEV] RustyCabin PVE online, and how reliable is it?

The server is up at the moment: [DEV] RustyCabin PVE is online. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 15 September 2026.

Where is [DEV] RustyCabin PVE located?

With its EU tag, [DEV] RustyCabin PVE lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 98.128.242.189:28015.

Lists and filters

Which Rust Heatmap lists and filters include [DEV] RustyCabin PVE?

The Rust Heatmap lists that [DEV] RustyCabin PVE fits are: Rust roleplay servers, EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.

What do the server tags on [DEV] RustyCabin PVE mean?

The game's server browser reads the tags [DEV] RustyCabin PVE publishes: gmvanilla (Game mode): Survival in vanilla form; mp20 (Max players): The slot count is 20; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166494 (Build): Build 166494; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^r (Roleplay): This server runs roleplay; ^p (PvE): No player fighting here: the world is the danger; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): Europe is where the server browser puts it. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join [DEV] RustyCabin PVE?

To join by console, open it with F1 in Rust and enter client.connect 98.128.242.189:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp20,ptrak,$r?,v2634,^z,^y,^r,EU,^p,gmvanilla,cs166494,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp20
Max players The slot count is 20.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, run the same version: game protocol 2634.
cs166494
Build Build 166494.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Gameplay

^r
Roleplay This server runs roleplay.
^p
PvE No player fighting here: the world is the danger.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon The plugin framework in use is Carbon.

Region

EU
Europe Europe is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.